69 lines
2.4 KiB
Plaintext
69 lines
2.4 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://deniapgcn3bv7"]
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[ext_resource type="Script" uid="uid://c17bw2w6a8na6" path="res://scene/ground/script/c03/囚室鱼眼景深镜头.gd" id="1_tu4yy"]
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[ext_resource type="Texture2D" uid="uid://bpqkqn1j4gkn8" path="res://asset/art/scene/c03/s08_囚室/ux_囚室骸骨.png" id="2_tbbbd"]
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[ext_resource type="Shader" uid="uid://df554t3pmm2i3" path="res://scene/ground/script/c03/鱼眼镜头crt.gdshader" id="2_tu4yy"]
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[ext_resource type="Texture2D" uid="uid://cox13rjabjvnt" path="res://asset/art/scene/c03/s08_囚室/囚室洞遮罩.png" id="4_tu4yy"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_tbbbd"]
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shader = ExtResource("2_tu4yy")
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shader_parameter/fisheye_strength = 1.0
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shader_parameter/curve_strength = 1.0
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shader_parameter/chromatic_aberration = 0.002
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shader_parameter/scanline_intensity = 0.35
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shader_parameter/scanline_speed = 3.5
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shader_parameter/vignette_intensity = 0.3
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shader_parameter/brightness = 6.19
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shader_parameter/distortion_amount = 0.0017
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shader_parameter/color_shift = Vector3(0.95, 1.05, 0.95)
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[sub_resource type="Gradient" id="Gradient_tu4yy"]
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offsets = PackedFloat32Array(1)
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colors = PackedColorArray(1, 1, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_qvjrd"]
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gradient = SubResource("Gradient_tu4yy")
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width = 600
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height = 300
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[node name="囚室鱼眼景深镜头" type="Control"]
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layout_mode = 3
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anchors_preset = 0
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script = ExtResource("1_tu4yy")
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camera_rect = Rect2(-150, -60, 280, 70)
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metadata/_edit_horizontal_guides_ = [124.0]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("2_tbbbd")
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[node name="ColorRect" type="ColorRect" parent="Sprite2D"]
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material = SubResource("ShaderMaterial_tbbbd")
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custom_minimum_size = Vector2(564, 242)
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -280.0
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offset_top = -133.0
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offset_right = -280.0
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offset_bottom = -133.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="PointLight2D" type="PointLight2D" parent="Sprite2D"]
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energy = 0.4
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texture = SubResource("GradientTexture2D_qvjrd")
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[node name="Camera2D" type="Camera2D" parent="."]
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unique_name_in_owner = true
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scale = Vector2(1.3, 1.3)
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zoom = Vector2(1.5, 1.5)
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position_smoothing_enabled = true
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position_smoothing_speed = 2.0
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="CanvasLayer"]
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texture = ExtResource("4_tu4yy")
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centered = false
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