xiandie/scene/ground/script/c01/s09_鬼影浮现.gd

16 lines
437 B
GDScript

extends Node2D
func _ready() -> void:
$Area2D.body_entered.connect(_on_body_entered, CONNECT_ONE_SHOT)
func _on_body_entered(_b):
$"Sfx鬼差浮现".play()
var parent = get_parent() as Node2D
if parent:
SceneManager.pop_debug_dialog_info("特效&音效", "鬼影浮现")
var tween = create_tween()
tween.tween_property(parent, "modulate", Color.SLATE_GRAY, 1.0)
tween.tween_property(parent, "modulate", Color.WHITE, 2.0)