xiandie/scene/ground/script/c03/s09_pro棺材怪.tscn

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[gd_scene load_steps=6 format=3 uid="uid://c1wy35m6en8xk"]
[ext_resource type="SpriteFrames" uid="uid://cvjl0m6b5oc6f" path="res://asset/art/gif/c03_棺材怪/c03_棺材怪_frames.tres" id="1_g77ll"]
[ext_resource type="Script" uid="uid://dhm37uk0nort0" path="res://scene/ground/script/c03/s09_pro棺材怪.gd" id="2_g77ll"]
[ext_resource type="AudioStream" uid="uid://mff0udi3glb4" path="res://asset/audio/sfx/交互/第一章/瞎子房间癞子呼吸.ogg" id="3_txmry"]
[ext_resource type="Script" uid="uid://wapo47a1oddf" path="res://scene/entity/audio/sfx2d.gd" id="4_iji8o"]
[ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="5_07lyy"]
[node name="Pro棺材怪" type="AnimatedSprite2D"]
rotation = 0.981537
sprite_frames = ExtResource("1_g77ll")
animation = &"爬墙循环动画"
script = ExtResource("2_g77ll")
metadata/_custom_type_script = "uid://cphfob11f7atx"
[node name="Sfx2D棺材呼吸声Monster" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_txmry")
max_distance = 1000.0
attenuation = 2.0
bus = &"game_sfx"
script = ExtResource("4_iji8o")
metadata/_custom_type_script = "uid://wapo47a1oddf"
[node name="PointLight2D" type="PointLight2D" parent="."]
position = Vector2(-1.65816, -4.71703)
energy = 0.4
texture = ExtResource("5_07lyy")