xiandie/scene/ground/script/c03/s02_closeup洋糕点.gd

14 lines
291 B
GDScript

extends CanvasLayer
@warning_ignore("unused_signal")
signal exit(arg)
func _ready() -> void:
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
$ContentInspector.display_toggled.connect(_on_display_toggled)
func _on_display_toggled(displaying: bool):
$"BG有符".visible = not displaying