59 lines
1.8 KiB
Plaintext
59 lines
1.8 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://h0s5ms7r7d8g"]
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[ext_resource type="Shader" path="res://scene/shading/ghost.gdshader" id="1_n4q4i"]
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[ext_resource type="Texture2D" uid="uid://wvnpr0w3srtr" path="res://asset/art/临时草稿/c01_序章/ghost-sheet.png" id="2_vp102"]
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[ext_resource type="Texture2D" uid="uid://bc64s5xfysrc3" path="res://asset/art/scene/c01/s07_书店外/bg_书店外_夜晚.png" id="4_lap87"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_fv2fx"]
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shader = ExtResource("1_n4q4i")
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shader_parameter/shake_power = 0.01
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shader_parameter/shake_rate = 1.0
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shader_parameter/shake_speed = 6.0
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shader_parameter/shake_block_size = 5.0
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shader_parameter/shake_color_rate = 0.005
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[sub_resource type="AtlasTexture" id="AtlasTexture_vaq88"]
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atlas = ExtResource("2_vp102")
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region = Rect2(0, 0, 256, 256)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mh23v"]
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atlas = ExtResource("2_vp102")
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region = Rect2(256, 0, 256, 256)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5x2re"]
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atlas = ExtResource("2_vp102")
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region = Rect2(512, 0, 256, 256)
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[sub_resource type="SpriteFrames" id="SpriteFrames_fqswq"]
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animations = [{
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"frames": [{
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"duration": 3.0,
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"texture": SubResource("AtlasTexture_vaq88")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_mh23v")
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}, {
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"duration": 2.0,
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"texture": SubResource("AtlasTexture_5x2re")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="Ghost" type="AnimatedSprite2D"]
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material = SubResource("ShaderMaterial_fv2fx")
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position = Vector2(135, 129)
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sprite_frames = SubResource("SpriteFrames_fqswq")
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autoplay = "default"
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frame_progress = 0.983059
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[node name="BackBufferCopy" type="BackBufferCopy" parent="."]
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copy_mode = 2
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[node name="Sprite2D" type="Sprite2D" parent="."]
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visible = false
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show_behind_parent = true
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position = Vector2(595, -10)
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texture = ExtResource("4_lap87")
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