xiandie/scene/ground/scene/c01/s12_animation.gd

30 lines
474 B
GDScript

@tool
extends AnimationRoot
# 覆盖该方法
func _default_data() -> Dictionary:
return {}
func _ready() -> void:
super._ready()
if Engine.is_editor_hint():
return
var ghost
func _on_ground_ready() -> void:
ghost = $"../DeployLayer/Ghost"
# test
# call_deferred("_ghost_move")
func _ghost_move() -> void:
ghost.visible = true
ghost.play()
var tween = create_tween()
tween.tween_property(ghost, "global_position", Vector2(1500, 0), 20.0).as_relative()