11 lines
300 B
GDScript
11 lines
300 B
GDScript
extends Sprite2D
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func _ready() -> void:
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var y = position.y
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var tween = create_tween()
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# y 负轴为向上
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tween.tween_property(self, "position:y", y - 10.0, 3.0).set_ease(Tween.EASE_IN_OUT)
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tween.tween_property(self, "position:y", y, 1.0).set_ease(Tween.EASE_IN_OUT)
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tween.set_loops(1000000)
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