xiandie/scene/ground/script/c02/s09_锅浮动.gd
2025-06-18 18:15:49 +08:00

11 lines
300 B
GDScript

extends Sprite2D
func _ready() -> void:
var y = position.y
var tween = create_tween()
# y 负轴为向上
tween.tween_property(self, "position:y", y - 10.0, 3.0).set_ease(Tween.EASE_IN_OUT)
tween.tween_property(self, "position:y", y, 1.0).set_ease(Tween.EASE_IN_OUT)
tween.set_loops(1000000)