xiandie/scene/main.gd

15 lines
299 B
GDScript

extends Node2D
@export var locale := "":
set(val):
TranslationServer.set_locale(val)
locale = val
func _ready() -> void:
if GlobalConfig.DEBUG:
get_window().always_on_top = true
$UILayer.layer = GlobalConfig.CANVAS_LAYER_UI
%ColorRectTop.visible = true
%ColorRectBottom.visible = true