xiandie/scene/ground/scene/c01/s11_黄包车演出.tscn

702 lines
26 KiB
Plaintext

[gd_scene load_steps=32 format=3 uid="uid://coiumaaenimbc"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_1sveo"]
[ext_resource type="Script" uid="uid://dcn7u7v3fsscj" path="res://scene/ground/scene/c01/s11_黄包车演出.gd" id="2_espm6"]
[ext_resource type="Texture2D" uid="uid://cjllurf1ouxf" path="res://asset/art/scene/c01/s04_旧版序章/fg_前景1.png" id="3_fduds"]
[ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="3_hnnuc"]
[ext_resource type="AudioStream" uid="uid://qu38tv548jhj" path="res://asset/audio/sfx/旧版/c01/拉黄包车_loop.wav" id="3_ummkx"]
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="3_vx53v"]
[ext_resource type="Texture2D" uid="uid://qbwh5si2owve" path="res://asset/art/scene/c01/s04_旧版序章/fg_前景3.png" id="4_1flr0"]
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="6_3k8jj"]
[ext_resource type="AudioStream" uid="uid://b8rg7adnnkjll" path="res://asset/audio/BGM/戏曲声.wav" id="6_68ynl"]
[ext_resource type="SpriteFrames" uid="uid://bk54qlc8dr5xr" path="res://asset/art/gif/c01_黄包车长场景/c01_黄包车长场景_frames.tres" id="7_wo6md"]
[ext_resource type="AudioStream" uid="uid://bi6gm533oqsa" path="res://asset/audio/BGM/街道背景音.wav" id="7_yajus"]
[ext_resource type="Texture2D" uid="uid://c4plbyesc73k2" path="res://asset/art/scene/c01/s09_黄包车长场景/bg_夜晚黄包车场景.png" id="8_yajus"]
[ext_resource type="Script" uid="uid://dvmw38syi54l3" path="res://scene/ground/script/c01/s11_路灯序列.gd" id="9_6p5hp"]
[ext_resource type="Texture2D" uid="uid://cg1ey0l55acvs" path="res://asset/art/scene/c01/s09_黄包车长场景/e_单个路灯.png" id="9_u6881"]
[ext_resource type="Texture2D" uid="uid://cgsq1im2q63f8" path="res://asset/art/scene/c01/s09_黄包车长场景/e_路灯灯芯.png" id="11_2w2ir"]
[ext_resource type="Script" uid="uid://celg5or3mpla0" path="res://scene/ground/script/c01/s11_黄包车路灯.gd" id="11_6p5hp"]
[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="12_2w2ir"]
[ext_resource type="Texture2D" uid="uid://7mbqqqamw8dr" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 托车.png" id="14_2w2ir"]
[ext_resource type="Texture2D" uid="uid://ghxwejhrp4v7" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 推车三人组.png" id="15_jd8t2"]
[ext_resource type="Texture2D" uid="uid://cuu2fs61ec3qc" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 黄包车车夫.png" id="16_amglq"]
[ext_resource type="Texture2D" uid="uid://dl43m88gcxwf" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 车夫2.png" id="17_h4di6"]
[ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="17_s11la"]
[ext_resource type="Texture2D" uid="uid://ddoicafsbpriq" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/第一段.png" id="18_68ynl"]
[ext_resource type="Texture2D" uid="uid://cnftqdbxrxlov" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png" id="19_yajus"]
[sub_resource type="Animation" id="Animation_yijw1"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DeployLayer/小孩捡球:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("DeployLayer/小孩捡球:offset")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("DeployLayer/小孩捡球:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_blie8"]
resource_name = "intro"
length = 9.0
capture_included = true
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DeployLayer/小孩捡球:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 8.26667),
"transitions": PackedFloat32Array(1, 1),
"update": 2,
"values": [0, 60]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("DeployLayer/小孩捡球:offset")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.0333333, 5.43333, 8.9),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, 0), Vector2(200, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("DeployLayer/小孩捡球:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 8.6),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("AnimationPlayer")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(1.63333),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"dialog1"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6ojod"]
_data = {
&"RESET": SubResource("Animation_yijw1"),
&"intro": SubResource("Animation_blie8")
}
[sub_resource type="AudioStreamSynchronized" id="AudioStreamSynchronized_s11la"]
stream_count = 2
stream_0/stream = ExtResource("6_68ynl")
stream_0/volume = 3.0
stream_1/stream = ExtResource("7_yajus")
stream_1/volume = -15.37
[sub_resource type="RectangleShape2D" id="RectangleShape2D_b0oon"]
size = Vector2(200, 100)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jd8t2"]
size = Vector2(30, 100)
[sub_resource type="AtlasTexture" id="AtlasTexture_amglq"]
atlas = ExtResource("4_1flr0")
region = Rect2(1240, 0, 611, 240)
[node name="S11" type="Node2D"]
metadata/_edit_horizontal_guides_ = [120.0]
[node name="Ground" parent="." instance=ExtResource("1_1sveo")]
scene_name = "c01_s11"
player_y = 40
[node name="AnimationPlayer" parent="Ground" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_6ojod")
}
script = ExtResource("2_espm6")
[node name="黄包车Sfx" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
stream = ExtResource("3_ummkx")
volume_db = -7.924
bus = &"game_sfx"
script = ExtResource("3_vx53v")
[node name="黄包车背景音效" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="1"]
stream = SubResource("AudioStreamSynchronized_s11la")
autoplay = true
bus = &"game_sfx"
script = ExtResource("3_vx53v")
mode = "场景背景音"
"自动开始" = true
"循环播放" = true
"感应玩家操作" = false
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
[node name="BGSprite2D" parent="Ground" index="2"]
position = Vector2(-12, 2)
texture = ExtResource("8_yajus")
offset = Vector2(-4, -628)
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(95, 40)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
target_scene = "c02_s01"
[node name="车夫与吕萍" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="2"]
z_index = 5
position = Vector2(157, 68)
scale = Vector2(0.9, 0.9)
sprite_frames = ExtResource("7_wo6md")
animation = &"车夫静止"
autoplay = "车夫静止"
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/车夫与吕萍"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/车夫与吕萍/Area2D"]
shape = SubResource("RectangleShape2D_b0oon")
[node name="小孩捡球" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="3"]
modulate = Color(0, 0, 0, 1)
z_index = 4
position = Vector2(460, 69)
sprite_frames = ExtResource("3_hnnuc")
animation = &"c01_捡球男孩_关键帧"
[node name="ambush_title1" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_3k8jj")]
position = Vector2(1365, 4)
trigger_mode = "area_enter"
one_shot = false
cooldown_time = 1.0
hook_method = "pop_title_1"
[node name="ambush_title2" parent="Ground/DeployLayer" index="5" instance=ExtResource("6_3k8jj")]
position = Vector2(2870, -10)
trigger_mode = "area_enter"
one_shot = false
hook_method = "pop_title_2"
[node name="ambush_title3" parent="Ground/DeployLayer" index="6" instance=ExtResource("6_3k8jj")]
position = Vector2(6341, 3)
trigger_mode = "area_enter"
one_shot = false
hook_method = "pop_title_3"
[node name="ambush_dialog2" parent="Ground/DeployLayer" index="7" instance=ExtResource("6_3k8jj")]
position = Vector2(866, 5)
trigger_mode = "area_enter"
one_shot = false
hook_method = "dialog2"
[node name="ambush_dialog3" parent="Ground/DeployLayer" index="8" instance=ExtResource("6_3k8jj")]
position = Vector2(3448, -8)
trigger_mode = "area_enter"
one_shot = false
hook_method = "dialog3"
[node name="ambush_dialog4" parent="Ground/DeployLayer" index="9" instance=ExtResource("6_3k8jj")]
position = Vector2(5305, -2)
trigger_mode = "area_enter"
one_shot = false
hook_method = "dialog4"
[node name="路灯序列1" type="Node2D" parent="Ground/AmbientLayer" index="0"]
position = Vector2(405, 17)
script = ExtResource("9_6p5hp")
[node name="路灯" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列1"]
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列1/路灯"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列1/路灯"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列1/路灯/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列1/路灯"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯2" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列1"]
position = Vector2(333.333, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列1/路灯2"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列1/路灯2"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列1/路灯2/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列1/路灯2"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯3" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列1"]
position = Vector2(666.667, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列1/路灯3"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列1/路灯3"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("12_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列1/路灯3"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列1/路灯3/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="路灯序列2" type="Node2D" parent="Ground/AmbientLayer" index="1"]
position = Vector2(7268, 10)
script = ExtResource("9_6p5hp")
total_distance = 4000.0
[node name="Ambush天黑" parent="Ground/AmbientLayer/路灯序列2" instance=ExtResource("6_3k8jj")]
trigger_mode = "area_enter"
hook_method = "sun_fall"
[node name="路灯" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(307.692, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯2" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(615.385, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯2"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯2"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯2/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯2"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯3" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(923.077, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯3"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯3"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯3/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯3"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯4" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(1230.77, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯4"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯4"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯4/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯4"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯5" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(1538.46, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯5"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯5"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯5/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯5"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯6" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(1846.15, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯6"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯6"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯6/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯6"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯7" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(2153.85, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯7"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯7"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯7"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯7/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="路灯8" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(2461.54, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯8"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯8"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯8"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯8/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="路灯9" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(2769.23, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯9"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯9"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯9/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯9"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯10" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(3076.92, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯10"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯10"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯10/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯10"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯12" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(3384.62, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯12"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯12"]
position = Vector2(-59, 48)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯12/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯12"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="路灯11" type="Sprite2D" parent="Ground/AmbientLayer/路灯序列2"]
position = Vector2(3692.31, 0)
texture = ExtResource("9_u6881")
script = ExtResource("11_6p5hp")
[node name="PointLight2D1" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯11"]
energy = 5.0
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("11_2w2ir")
height = 40.0
[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯序列2/路灯11"]
position = Vector2(-149.308, 47)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯序列2/路灯11/Area2D"]
shape = SubResource("RectangleShape2D_jd8t2")
[node name="PointLight2D2" type="PointLight2D" parent="Ground/AmbientLayer/路灯序列2/路灯11"]
position = Vector2(0, -52)
energy = 2.5
shadow_color = Color(0, 0, 0, 1)
texture = ExtResource("17_s11la")
height = 40.0
[node name="MainPlayer" parent="Ground" index="5"]
visible = false
position = Vector2(26, 118)
catty_light_energy = 1.0
character = "小小蝶"
player_movement_rect = Rect2(37, -158, 11313, 316)
[node name="CameraFocusMarker" parent="Ground" index="6" node_paths=PackedStringArray("focusing_node")]
limit_left = 0
limit_top = -384
limit_right = 11377
limit_bottom = 384
focusing_node = NodePath("../DeployLayer/车夫与吕萍")
force_offset = Vector2(40, -30)
[node name="点缀 黄包车车夫" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"]
position = Vector2(687, 77)
scale = Vector2(0.7, 0.7)
texture = ExtResource("16_amglq")
[node name="点缀 车夫2" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="1"]
position = Vector2(6971, 82)
scale = Vector2(0.5, 0.5)
texture = ExtResource("17_h4di6")
[node name="点缀 推车三人组" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="2"]
position = Vector2(7535, 94)
scale = Vector2(0.6, 0.6)
texture = ExtResource("15_jd8t2")
[node name="点缀 托车" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="3"]
position = Vector2(9731, 90)
scale = Vector2(0.6, 0.6)
texture = ExtResource("14_2w2ir")
[node name="FGParallaxLayer" parent="Ground/ParallaxForeground" index="1"]
motion_scale = Vector2(1, 1)
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
position = Vector2(-42, 115)
scale = Vector2(1.18, 1.18)
texture = ExtResource("18_68ynl")
[node name="FGSprite2D2" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="1"]
unique_name_in_owner = true
position = Vector2(839, -2)
scale = Vector2(1.18, 1.18)
texture = ExtResource("3_fduds")
centered = false
offset = Vector2(0, -120)
[node name="FGSprite2D4" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer/FGSprite2D2"]
unique_name_in_owner = true
position = Vector2(1709.32, 4.23729)
texture = ExtResource("3_fduds")
centered = false
offset = Vector2(0, -120)
[node name="FGSprite2D3" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer/FGSprite2D2"]
unique_name_in_owner = true
position = Vector2(868.644, -0.847458)
texture = ExtResource("3_fduds")
centered = false
offset = Vector2(0, -120)
[node name="FGSprite2D3" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="2"]
position = Vector2(6208, -17)
scale = Vector2(1.18, 1.18)
texture = SubResource("AtlasTexture_amglq")
centered = false
offset = Vector2(0, -120)
[node name="群像" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="3"]
unique_name_in_owner = true
position = Vector2(4650, 53)
scale = Vector2(0.6, 0.6)
texture = ExtResource("19_yajus")
centered = false
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(37, 150, 11350, 150)
[node name="DirectionalLight2D" parent="Ground" index="8"]
energy = 0.0
blend_mode = 1
[editable path="Ground"]