xiandie/asset/dialogue/i_18n_test.gd

16 lines
459 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
print("loaded_locales:", TranslationServer.get_loaded_locales())
print("locale:", TranslationServer.get_locale())
print(tr("阅读"))
print(tr("阅读"))
print(tr("c02_张胖子_招呼吕萍5"))
TranslationServer.set_locale("en")
print("locale:", TranslationServer.get_locale())
print(tr("ui_阅读"))
print(tr("c02_张胖子_招呼吕萍5"))