35 lines
1.2 KiB
Plaintext
35 lines
1.2 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://cjhw5ecygrqty"]
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[ext_resource type="Script" path="res://scene/player/player_2d.gd" id="1_3a78y"]
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[ext_resource type="SpriteFrames" uid="uid://c43gyexokirl4" path="res://config/animation/player_sprite_frames.tres" id="1_23i43"]
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[ext_resource type="Texture2D" uid="uid://t526pexw4ng4" path="res://asset/art/neutral_point_light.webp" id="3_scilj"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_fno82"]
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size = Vector2(105, 238.5)
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[node name="Player2D" type="CharacterBody2D"]
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script = ExtResource("1_3a78y")
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current_status = null
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facing_direction = null
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running_locked = null
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speed_walking = null
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speed_runnig = null
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speed_laying = null
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speed_climbing = null
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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unique_name_in_owner = true
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sprite_frames = ExtResource("1_23i43")
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animation = &"idle_r"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-1, -1)
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shape = SubResource("RectangleShape2D_fno82")
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[node name="PointLight2D" type="PointLight2D" parent="."]
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position = Vector2(2, -175)
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scale = Vector2(0.810547, 0.849609)
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energy = 0.4
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texture = ExtResource("3_scilj")
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height = 50.0
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