xiandie/scene/ground/scene/c02/s12_盒子猫.tscn

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[gd_scene load_steps=6 format=3 uid="uid://da4cuf2i3nwpj"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_ngo77"]
[ext_resource type="Script" uid="uid://cyd1xo106unfk" path="res://scene/ground/scene/c02/s12_animation.gd" id="2_7ah3n"]
[ext_resource type="Texture2D" uid="uid://bg60rv85nopgq" path="res://asset/art/scene/c02/s12_盒子猫/bg.jpg" id="3_72mc1"]
[ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="4_yv74g"]
[ext_resource type="SpriteFrames" uid="uid://b85gyfhk1mg6r" path="res://asset/art/gif/c02_盒子猫/frames.tres" id="5_ycgng"]
[node name="S12" type="Node2D"]
[node name="Ground" parent="." instance=ExtResource("1_ngo77")]
scene_name = "c02_s12"
player_y = 45
footstep_type = "crawling"
[node name="AnimationPlayer" parent="Ground" index="0"]
script = ExtResource("2_7ah3n")
oneshot_animation = ""
[node name="BGSprite2D" parent="Ground" index="2"]
scale = Vector2(0.27, 0.27)
texture = ExtResource("3_72mc1")
offset = Vector2(0, -550)
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(306, 11)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
position = Vector2(1225, 6)
target_scene = "c02_s08"
target_portal = "1"
status = "opened"
[node name="AutoplayAnimatedSprite" parent="Ground/DeployLayer" index="2" instance=ExtResource("4_yv74g")]
position = Vector2(132, 19)
scale = Vector2(0.1, 0.1)
sprite_frames = ExtResource("5_ycgng")
animation = &"猪头怪走路"
flip_h = true
autostart = false
action_configs = Array[Dictionary]([{
"animation_intro": &"猪头怪呼吸",
&"animation_next": "猪头怪走路"
}])
move_configs = Array[Dictionary]([{
"animation": &"猪头怪走路",
"velocity": Vector2(70, 0)
}])
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(235, 113)
character = "盒子猫"
facing_direction = Vector2(1, 0)
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
position = Vector2(3584, -7)
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(37, 150, 1270, 150)
[editable path="Ground"]