xiandie/scene/ground/script/c02/盒子猫canvas_layer.gd

10 lines
218 B
GDScript

extends CanvasLayer
func _ready():
visible = true
await get_parent().ready
# 盒子猫镜头左右各增加 100px
var camera = SceneManager.get_camera_marker()
camera.limit_left -= 100
camera.limit_right += 100