xiandie/scene/camera/camera_focus_marker.gd

71 lines
2.1 KiB
GDScript

extends Marker2D
@export_group("Status")
@export var lock_horizontal = true
@export_group("Config")
@export var speed := 5.0
@export var half_screen_size := Vector2(564, 240) / 2.0
@export var shaded_height := 38
@export_group("Shake", "shake_")
@export var shake_enabled := false
@export var shake_strength := 2.0
@export var shake_recovery_speed := 8.0
@export_group("Limit", "limit_")
@export var limit_left := 0.0
@export var limit_right := 564.0
# @export var limit_top := -158.0
# @export var limit_bottom := 158.0
@export var limit_top := 0
@export var limit_bottom := 316.0
@onready var target = %Target as Node2D
# @onready var camera = %MainCamera as MainCamera
var zoom_ratio := 1.0
var zoom_tween: Tween
func tweak_position(velocity, facing_direction):
var ideal_x = facing_direction.x * min(50.0, 0.5 * abs(velocity.x))
var current_x = target.position.x
var delta = ideal_x - current_x
if abs(delta) > 10.0:
target.position.x = move_toward(current_x, ideal_x, speed * 2.0)
if lock_horizontal:
global_position.y = 0
target.position.y = 0
else:
target.position.y = facing_direction.y * abs(velocity.y) * 0.2
func _physics_process(delta: float) -> void:
# set camera's position
var target_position = target.global_position
var current_position = MainCamera.global_position
# easing with speed
var position_delta = (target_position - current_position) * speed * delta
var new_position = current_position + position_delta
# clamp the position
var margin = half_screen_size / zoom_ratio
margin.y += shaded_height
new_position.x = clamp(new_position.x, limit_left + margin.x, limit_right - margin.x)
new_position.y = clamp(new_position.y, limit_top + margin.y, limit_bottom - margin.y)
MainCamera.global_position = new_position
MainCamera.zoom = Vector2(zoom_ratio, zoom_ratio)
func tween_zoom(ratio: float, duration := 1.0) -> Tween:
if zoom_tween and zoom_tween.is_running():
zoom_tween.kill()
zoom_tween = create_tween()
if duration <= 0.0:
zoom_ratio = ratio
else:
(
zoom_tween
. tween_property(self, "zoom_ratio", ratio, duration)
. set_trans(Tween.TRANS_CUBIC)
. set_ease(Tween.EASE_IN_OUT)
)
return zoom_tween