xiandie/scene/ground/script/c03/s04_closeup李氏纸人.gd

10 lines
231 B
GDScript

extends CanvasLayer
@warning_ignore("unused_signal")
signal exit(arg)
func _ready() -> void:
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
%"Draggable纸钱3".picked.connect(GlobalFunctor.c03_get_paper_coin, CONNECT_ONE_SHOT)