xiandie/scene/ground/script/c02/event_2d叼纸小猫.gd
2025-07-03 01:40:34 +08:00

31 lines
522 B
GDScript

@tool
extends Event2D
# var prev_stage := 0
# var stage := 0
func _ready() -> void:
super._ready()
if Engine.is_editor_hint():
return
func _on_global_stage_updated(e: StringName, s: int):
super._on_global_stage_updated(e, s)
func _on_ground_ready(ground: Ground2D):
if $"Inspectable小猫纸条".icount > 0:
EventManager.set_stage(event, 4)
# else:
# $"Pickable小猫纸条".triggered.connect(EventManager.set_stage.bind(event, 4))
func _on_pre_stage_updated():
pass
func _on_stage_updated():
pass