68 lines
2.2 KiB
Plaintext
68 lines
2.2 KiB
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://b6cfu5rs88pql"]
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[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_54u5c"]
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[ext_resource type="Script" uid="uid://bj0s5kvlf7dnk" path="res://scene/ground/scene/c04/s07_佛堂.gd" id="2_54u5c"]
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[ext_resource type="AudioStream" uid="uid://b2mudqvq1dmng" path="res://asset/audio/sfx/环境音/白噪音/白噪声房间里1.ogg" id="3_36k7s"]
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[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_qgaoq"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
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[node name="S06" type="Node2D"]
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metadata/_edit_horizontal_guides_ = [-627.0]
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[node name="Ground" parent="." instance=ExtResource("1_54u5c")]
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scene_name = "c04_s06"
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player_y = 60
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[node name="AnimationPlayer" parent="Ground" index="0"]
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libraries = {
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&"": SubResource("AnimationLibrary_k01ve")
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}
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script = ExtResource("2_54u5c")
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[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
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stream = ExtResource("3_36k7s")
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volume_db = -5.0
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autoplay = true
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bus = &"game_sfx"
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script = ExtResource("4_qgaoq")
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mode = "场景背景音"
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"循环播放" = true
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"感应玩家操作" = false
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metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
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[node name="BGSprite2D" parent="Ground" index="2"]
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light_mask = 5
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position = Vector2(52, 0)
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offset = Vector2(0, -158)
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[node name="portal_left" parent="Ground/DeployLayer" index="0"]
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position = Vector2(39, 19)
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target_scene = "c03_s01"
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target_portal = "1"
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status = "opened"
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[node name="portal_right" parent="Ground/DeployLayer" index="1"]
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position = Vector2(522, 25)
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[node name="MainPlayer" parent="Ground" index="5"]
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position = Vector2(63, 95)
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catty_light_energy = 0.5
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player_movement_rect = Rect2(80, -158, 394, 316)
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facing_direction = Vector2(1, 0)
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[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
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position = Vector2(27, 0)
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scale = Vector2(1.1, 1.1)
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offset = Vector2(0, -147)
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[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
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points = PackedVector2Array(20, 150, 547, 151)
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[node name="DirectionalLight2D" parent="Ground" index="8"]
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visible = false
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energy = 0.8
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blend_mode = 1
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[editable path="Ground"]
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