809 lines
30 KiB
Plaintext
809 lines
30 KiB
Plaintext
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target_scene = "c02_s02"
|
||
target_portal = "right"
|
||
matched_sign_texture = null
|
||
|
||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||
position = Vector2(2286, 16)
|
||
matched_sign_texture = null
|
||
|
||
[node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("5_00b7a")]
|
||
position = Vector2(200, 10)
|
||
debug_note = "1012保卫科"
|
||
portal_name = "1"
|
||
target_scene = "c02_s04"
|
||
target_portal = "left"
|
||
status = "opened"
|
||
matched_sign_texture = null
|
||
|
||
[node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("5_00b7a")]
|
||
position = Vector2(928, 7)
|
||
debug_note = "一楼内侧过道
|
||
"
|
||
portal_name = "2"
|
||
target_scene = "c02_s05"
|
||
target_portal = "left"
|
||
matched_sign_texture = null
|
||
|
||
[node name="portal_3" parent="Ground/DeployLayer" index="4" instance=ExtResource("5_00b7a")]
|
||
position = Vector2(1704, 14)
|
||
debug_note = "空房间 1014"
|
||
portal_name = "3"
|
||
target_scene = "c02_s10"
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||
target_portal = "left"
|
||
status = "opened"
|
||
matched_sign_texture = null
|
||
|
||
[node name="火灾背景" type="Sprite2D" parent="Ground/DeployLayer" index="5"]
|
||
modulate = Color(1, 1, 1, 0)
|
||
position = Vector2(1189, 0)
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||
texture = ExtResource("6_d7h4s")
|
||
|
||
[node name="Pickable小鞋子" parent="Ground/DeployLayer" index="6" instance=ExtResource("7_em2ma")]
|
||
position = Vector2(809, 75)
|
||
enabled = false
|
||
prop_key = "prop_小鞋子2"
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||
|
||
[node name="Sprite2D" type="Sprite2D" parent="Ground/DeployLayer/Pickable小鞋子"]
|
||
position = Vector2(0, -7)
|
||
scale = Vector2(0.15, 0.15)
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texture = ExtResource("8_plfv5")
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|
||
[node name="算卦布" type="Sprite2D" parent="Ground/DeployLayer" index="7"]
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||
position = Vector2(726, 61)
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||
texture = ExtResource("6_1tart")
|
||
|
||
[node name="Interactable铁门" parent="Ground/DeployLayer" index="8" instance=ExtResource("8_xt8j0")]
|
||
position = Vector2(1212, 28)
|
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texture = ExtResource("7_gd6xp")
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interacted_texture = ExtResource("9_liq0c")
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||
prop_key = "prop_老虎钳"
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[node name="CollisionShape2D" parent="Ground/DeployLayer/Interactable铁门/Area2D" index="0"]
|
||
shape = SubResource("RectangleShape2D_er6ob")
|
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|
||
[node name="Wall" type="StaticBody2D" parent="Ground/DeployLayer/Interactable铁门"]
|
||
position = Vector2(3, 1)
|
||
collision_layer = 2
|
||
collision_mask = 0
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/Interactable铁门/Wall"]
|
||
shape = SubResource("RectangleShape2D_mdix7")
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|
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[node name="Note血迹" parent="Ground/DeployLayer" index="9" instance=ExtResource("6_t48d1")]
|
||
position = Vector2(514, 90)
|
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note_key = "notes_干掉的血迹"
|
||
|
||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Ground/DeployLayer/Note血迹"]
|
||
sprite_frames = ExtResource("4_gd6xp")
|
||
animation = &"院子一楼血脚印"
|
||
frame = 4
|
||
|
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[node name="煤油灯" parent="Ground/DeployLayer" index="10" instance=ExtResource("10_jme4f")]
|
||
position = Vector2(290, 1)
|
||
mute_when_interacted = false
|
||
|
||
[node name="煤油灯2" parent="Ground/DeployLayer" index="11" instance=ExtResource("10_jme4f")]
|
||
position = Vector2(610, 1)
|
||
gaslight_texture = ExtResource("11_g0qhj")
|
||
ground_light_texture = ExtResource("12_ni5ro")
|
||
mute_when_interacted = false
|
||
|
||
[node name="煤油灯3" parent="Ground/DeployLayer" index="12" instance=ExtResource("10_jme4f")]
|
||
position = Vector2(857, 1)
|
||
gaslight_texture = ExtResource("13_hw832")
|
||
ground_light_texture = ExtResource("14_7pq5y")
|
||
mute_when_interacted = false
|
||
|
||
[node name="煤油灯4" parent="Ground/DeployLayer" index="13" instance=ExtResource("10_jme4f")]
|
||
position = Vector2(1644, -1)
|
||
gaslight_texture = ExtResource("15_pcpki")
|
||
ground_light_texture = ExtResource("16_4n8vm")
|
||
mute_when_interacted = false
|
||
|
||
[node name="煤油灯5" parent="Ground/DeployLayer" index="14" instance=ExtResource("10_jme4f")]
|
||
position = Vector2(1887, 0)
|
||
gaslight_texture = ExtResource("17_hw832")
|
||
ground_light_texture = ExtResource("18_7pq5y")
|
||
mute_when_interacted = false
|
||
|
||
[node name="煤油灯6" parent="Ground/DeployLayer" index="15" instance=ExtResource("10_jme4f")]
|
||
position = Vector2(2059, 1)
|
||
gaslight_texture = ExtResource("19_pcpki")
|
||
ground_light_texture = ExtResource("20_4n8vm")
|
||
mute_when_interacted = false
|
||
|
||
[node name="井" type="Sprite2D" parent="Ground/DeployLayer" index="16"]
|
||
light_mask = 5
|
||
z_index = 10
|
||
position = Vector2(2061, 60)
|
||
texture = ExtResource("21_4n8vm")
|
||
|
||
[node name="药车" type="Sprite2D" parent="Ground/DeployLayer" index="17"]
|
||
z_index = 10
|
||
position = Vector2(1025, 27)
|
||
texture = ExtResource("22_3y5s5")
|
||
|
||
[node name="Closeup敲门游戏" parent="Ground/DeployLayer" index="18" instance=ExtResource("23_81juy")]
|
||
position = Vector2(466, 3)
|
||
packed_scene = ExtResource("24_0o4rt")
|
||
|
||
[node name="Closeup井" parent="Ground/DeployLayer" index="19" instance=ExtResource("23_81juy")]
|
||
z_index = 6
|
||
position = Vector2(2063, 50)
|
||
packed_scene = ExtResource("26_yy4fp")
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||
|
||
[node name="Ambush偷听对话" parent="Ground/DeployLayer" index="20" instance=ExtResource("25_iyaiw")]
|
||
position = Vector2(1368, 45)
|
||
one_shot = false
|
||
hook_method = "eavesdrop"
|
||
|
||
[node name="李氏赖子房间人影" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="21"]
|
||
visible = false
|
||
position = Vector2(1835, -16)
|
||
sprite_frames = SubResource("SpriteFrames_0o4rt")
|
||
frame_progress = 0.491924
|
||
|
||
[node name="Ambush井边疯子" parent="Ground/DeployLayer" index="22" instance=ExtResource("25_iyaiw")]
|
||
visible = false
|
||
z_index = 9
|
||
position = Vector2(2036, -2)
|
||
enabled = false
|
||
trigger_mode = "interact"
|
||
one_shot = false
|
||
hook_method = "mandman_talk"
|
||
|
||
[node name="井边疯子" type="AnimatedSprite2D" parent="Ground/DeployLayer/Ambush井边疯子"]
|
||
show_behind_parent = true
|
||
light_mask = 5
|
||
position = Vector2(0, 59)
|
||
sprite_frames = SubResource("SpriteFrames_cpifc")
|
||
|
||
[node name="Npc井边疯子" parent="Ground/DeployLayer" index="23" instance=ExtResource("35_plfv5")]
|
||
z_index = 8
|
||
position = Vector2(2035, 56)
|
||
sprite_frames = SubResource("SpriteFrames_kyfht")
|
||
animation = &"default"
|
||
frame_progress = 0.0
|
||
dialogue_title = "c02_s11_井边疯子对话"
|
||
|
||
[node name="StaticBody2D" type="StaticBody2D" parent="Ground/DeployLayer/Npc井边疯子"]
|
||
position = Vector2(9, -1)
|
||
collision_layer = 2
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/Npc井边疯子/StaticBody2D"]
|
||
position = Vector2(-11, -3)
|
||
shape = SubResource("RectangleShape2D_bbhbr")
|
||
disabled = true
|
||
|
||
[node name="霸凌" type="Node2D" parent="Ground/DeployLayer" index="24"]
|
||
visible = false
|
||
position = Vector2(2154, 60)
|
||
|
||
[node name="Ambush霸凌" parent="Ground/DeployLayer/霸凌" instance=ExtResource("25_iyaiw")]
|
||
position = Vector2(-185, -10)
|
||
enabled = false
|
||
hook_method = "bully_ambush"
|
||
|
||
[node name="Sprite2D2" type="Sprite2D" parent="Ground/DeployLayer/霸凌"]
|
||
visible = false
|
||
position = Vector2(43, -9)
|
||
texture = ExtResource("29_gd6xp")
|
||
|
||
[node name="Sprite2D" type="Sprite2D" parent="Ground/DeployLayer/霸凌"]
|
||
visible = false
|
||
z_index = 10
|
||
position = Vector2(42, 12)
|
||
texture = ExtResource("30_liq0c")
|
||
|
||
[node name="小蝉" parent="Ground/DeployLayer/霸凌" instance=ExtResource("33_ycojw")]
|
||
position = Vector2(29, -3)
|
||
sprite_frames = ExtResource("34_1tart")
|
||
animation = &"小婵_被霸凌"
|
||
autoplay = "小婵_被霸凌"
|
||
frame = 5
|
||
frame_progress = 0.248369
|
||
|
||
[node name="f1" parent="Ground/DeployLayer/霸凌" instance=ExtResource("33_ycojw")]
|
||
z_index = 10
|
||
position = Vector2(-11, 1)
|
||
sprite_frames = ExtResource("34_1tart")
|
||
animation = &"霸凌1"
|
||
autoplay = "霸凌1"
|
||
|
||
[node name="f2" parent="Ground/DeployLayer/霸凌" instance=ExtResource("33_ycojw")]
|
||
z_index = 10
|
||
position = Vector2(23, 11)
|
||
sprite_frames = ExtResource("34_1tart")
|
||
animation = &"霸凌2"
|
||
autoplay = "霸凌2"
|
||
|
||
[node name="f3" parent="Ground/DeployLayer/霸凌" instance=ExtResource("33_ycojw")]
|
||
z_index = 10
|
||
position = Vector2(57, 7)
|
||
sprite_frames = ExtResource("34_1tart")
|
||
animation = &"霸凌3"
|
||
autoplay = "霸凌3"
|
||
|
||
[node name="Ambush点火游戏阻挡右移" parent="Ground/DeployLayer/霸凌" instance=ExtResource("25_iyaiw")]
|
||
position = Vector2(-116, -13)
|
||
enabled = false
|
||
one_shot = false
|
||
freeze_time = 4.0
|
||
hook_method = "block_right_move"
|
||
|
||
[node name="wall" type="StaticBody2D" parent="Ground/DeployLayer/霸凌"]
|
||
position = Vector2(-97, -18)
|
||
collision_layer = 2
|
||
collision_mask = 0
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/霸凌/wall"]
|
||
shape = SubResource("RectangleShape2D_d7h4s")
|
||
disabled = true
|
||
|
||
[node name="火灾" type="Node2D" parent="Ground/DeployLayer" index="25"]
|
||
visible = false
|
||
|
||
[node name="右窗" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(1586, -21)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"右侧窗户 闪动"
|
||
frame_progress = 0.951274
|
||
script = ExtResource("34_yy4fp")
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/右窗"]
|
||
position = Vector2(13, 27)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/右窗/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="地面1" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(1740, 94)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"地面1"
|
||
script = ExtResource("34_yy4fp")
|
||
fade_in = true
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/地面1"]
|
||
position = Vector2(26, -20)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/地面1/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="地面2" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(1001, 95)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"地面2"
|
||
script = ExtResource("34_yy4fp")
|
||
fade_in = true
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/地面2"]
|
||
position = Vector2(26, -20)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/地面2/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="地面3" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(515, 95)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"地面3"
|
||
script = ExtResource("34_yy4fp")
|
||
fade_in = true
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/地面3"]
|
||
position = Vector2(41, -19)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/地面3/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="区域1" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(1772, 0)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"1-起"
|
||
frame_progress = 0.40941
|
||
script = ExtResource("34_yy4fp")
|
||
next_animation = "1-持续"
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/区域1"]
|
||
position = Vector2(12, 0)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/区域1/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="区域2" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(1104, 0)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"2-起"
|
||
script = ExtResource("34_yy4fp")
|
||
next_animation = "2-持续"
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/区域2"]
|
||
position = Vector2(37, 41)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/区域2/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="区域3" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(947, 0)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"3-起"
|
||
script = ExtResource("34_yy4fp")
|
||
next_animation = "3-持续"
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/区域3"]
|
||
position = Vector2(38, 25)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/区域3/Area2D"]
|
||
position = Vector2(-50, 9)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="区域4" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(805, 0)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"4-起"
|
||
frame = 7
|
||
frame_progress = 0.812499
|
||
script = ExtResource("34_yy4fp")
|
||
next_animation = "4-持续"
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/区域4"]
|
||
position = Vector2(12, 17)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/区域4/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="区域5" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(648, 0)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"5-起"
|
||
script = ExtResource("34_yy4fp")
|
||
next_animation = "5-持续"
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/区域5"]
|
||
position = Vector2(13, 15)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/区域5/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="区域6" type="AnimatedSprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(435, 0)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"6-起"
|
||
frame = 8
|
||
frame_progress = 0.280019
|
||
script = ExtResource("34_yy4fp")
|
||
next_animation = "6-持续"
|
||
|
||
[node name="Area2D" type="Area2D" parent="Ground/DeployLayer/火灾/区域6"]
|
||
position = Vector2(24, 16)
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/火灾/区域6/Area2D"]
|
||
position = Vector2(-29, 2)
|
||
shape = SubResource("RectangleShape2D_1smj8")
|
||
|
||
[node name="左侧门烧痕" type="Sprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(201, 5)
|
||
texture = ExtResource("35_dsgmu")
|
||
|
||
[node name="左侧木箱烧痕" type="Sprite2D" parent="Ground/DeployLayer/火灾"]
|
||
position = Vector2(66, 54)
|
||
texture = ExtResource("36_rnk1v")
|
||
|
||
[node name="Ambush等待的小蝉" parent="Ground/DeployLayer/火灾" instance=ExtResource("25_iyaiw")]
|
||
position = Vector2(2152, 52)
|
||
texture = ExtResource("37_dsgmu")
|
||
enabled = false
|
||
trigger_mode = "interact"
|
||
one_shot = false
|
||
hook_method = "run_away"
|
||
|
||
[node name="Sign" parent="Ground/DeployLayer/火灾/Ambush等待的小蝉" index="0"]
|
||
offset_top = -23.0
|
||
offset_bottom = -23.0
|
||
|
||
[node name="CollisionShape2D" parent="Ground/DeployLayer/火灾/Ambush等待的小蝉/Area2D" index="0"]
|
||
shape = SubResource("RectangleShape2D_em2ma")
|
||
|
||
[node name="Interactable柜子" parent="Ground/DeployLayer" index="26" instance=ExtResource("8_xt8j0")]
|
||
visible = false
|
||
position = Vector2(1772, 48)
|
||
texture = ExtResource("32_cpifc")
|
||
enabled = false
|
||
one_shot = false
|
||
prop_key = "prop_火柴"
|
||
|
||
[node name="点燃" type="AnimatedSprite2D" parent="Ground/DeployLayer/Interactable柜子"]
|
||
modulate = Color(1, 1, 1, 0)
|
||
position = Vector2(4, -45)
|
||
sprite_frames = ExtResource("33_6137k")
|
||
animation = &"箱子着火"
|
||
autoplay = "箱子着火"
|
||
frame_progress = 0.453645
|
||
|
||
[node name="最终跑路" type="RigidBody2D" parent="Ground/DeployLayer" index="27"]
|
||
visible = false
|
||
position = Vector2(2150, 30)
|
||
collision_layer = 4
|
||
collision_mask = 0
|
||
gravity_scale = 0.0
|
||
|
||
[node name="Sprite" type="AnimatedSprite2D" parent="Ground/DeployLayer/最终跑路"]
|
||
sprite_frames = ExtResource("39_rnk1v")
|
||
animation = &"一起牵手跑步-22"
|
||
autoplay = "一起牵手跑步-22"
|
||
frame_progress = 0.378595
|
||
|
||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/DeployLayer/最终跑路"]
|
||
shape = SubResource("RectangleShape2D_rnk1v")
|
||
|
||
[node name="PointLight2D" type="PointLight2D" parent="Ground/AmbientLayer" index="0"]
|
||
light_mask = 4
|
||
position = Vector2(2189, -142)
|
||
rotation = 0.496352
|
||
energy = 1.2
|
||
range_item_cull_mask = 4
|
||
texture = SubResource("GradientTexture2D_plfv5")
|
||
|
||
[node name="MainPlayer" parent="Ground" index="5"]
|
||
position = Vector2(25, 93)
|
||
|
||
[node name="BGParallaxLayer" parent="Ground/ParallaxForeground" index="0"]
|
||
use_parent_material = true
|
||
|
||
[node name="楼梯" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"]
|
||
position = Vector2(1388, 1)
|
||
scale = Vector2(1.05, 1.05)
|
||
texture = ExtResource("10_ud2jg")
|
||
|
||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||
position = Vector2(-88, -7)
|
||
scale = Vector2(1.08, 1.08)
|
||
|
||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||
points = PackedVector2Array(37, 150, 2350, 150)
|
||
|
||
[node name="DirectionalLight2D" parent="Ground" index="9"]
|
||
energy = 0.6
|
||
blend_mode = 1
|
||
|
||
[editable path="Ground"]
|
||
[editable path="Ground/DeployLayer/Interactable铁门"]
|
||
[editable path="Ground/DeployLayer/Interactable铁门/Sign"]
|
||
[editable path="Ground/DeployLayer/火灾/Ambush等待的小蝉"]
|