xiandie/scene/ground/scene/c02/s16_盒子猫三楼内侧.tscn

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[gd_scene load_steps=9 format=3 uid="uid://22hc3oe8t0id"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_umyae"]
[ext_resource type="Script" uid="uid://dx2w5v1erjyls" path="res://scene/ground/scene/c02/s16_盒子猫三楼内侧.gd" id="2_tmnwc"]
[ext_resource type="Script" uid="uid://cpejxlfni6n52" path="res://manager/audio_manager/vibe_sfx.gd" id="3_r8qm5"]
[ext_resource type="Texture2D" uid="uid://by4ymjhnma8c6" path="res://asset/art/scene/c02/s12_to_s17_盒子猫/bg_三楼内侧楼道粉笔画.png" id="3_tmnwc"]
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_qkv3g"]
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="5_qkv3g"]
[ext_resource type="PackedScene" uid="uid://khwxm5qbfj3k" path="res://scene/ground/script/c02/盒子猫canvas_layer.tscn" id="5_tmnwc"]
[ext_resource type="PackedScene" uid="uid://dewbg4phd8c17" path="res://scene/ground/script/c02/追猫猪头怪.tscn" id="6_fjtlb"]
[node name="S16" type="Node2D"]
[node name="Ground" parent="." instance=ExtResource("1_umyae")]
scene_name = "c02_s16"
display_hud = false
player_y = 85
footstep_type = "盒子猫"
[node name="AnimationPlayer" parent="Ground" index="0"]
script = ExtResource("2_tmnwc")
oneshot_animation = ""
[node name="VibeSfx" type="Node" parent="Ground/AnimationPlayer" index="0"]
script = ExtResource("3_r8qm5")
autoplay_group = &"c02_房间里1"
metadata/_custom_type_script = "uid://cpejxlfni6n52"
[node name="BGSprite2D" parent="Ground" index="2"]
texture = ExtResource("3_tmnwc")
offset = Vector2(0, -102)
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(57, 56)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
position = Vector2(564, 56)
target_scene = "c02_s14"
target_portal = "1"
[node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("4_qkv3g")]
position = Vector2(363, 58)
portal_name = "1"
target_scene = "c02_s17"
target_portal = "left"
[node name="Ambush猫咪敲门互动" parent="Ground/DeployLayer" index="3" instance=ExtResource("5_qkv3g")]
position = Vector2(105, 16)
trigger_mode = "interact"
one_shot = false
cooldown_time = 1.5
lock_player_on_playing_dialogue = null
global_method = "c02_cat_play_with_door"
[node name="追猫猪头怪" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_fjtlb")]
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(235, 73)
character = "盒子猫"
facing_direction = Vector2(1, 0)
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
position = Vector2(3584, -7)
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(37, 150, 655, 150)
[node name="DirectionalLight2D" parent="Ground" index="8"]
visible = false
blend_mode = 1
[node name="盒子猫CanvasLayer" parent="Ground" instance=ExtResource("5_tmnwc")]
visible = false
[editable path="Ground"]