xiandie/scene/ground/scene/c02/s10_裂缝通道.tscn

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[gd_scene load_steps=5 format=3 uid="uid://dny21yhtuteap"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_w7j0m"]
[ext_resource type="Script" path="res://scene/ground/scene/c02/s10_animation.gd" id="2_egtqi"]
[ext_resource type="Texture2D" uid="uid://bo30bcswcstre" path="res://asset/art/scene/c02/s10_裂缝通道/bg_裂缝通道.png" id="3_cckdm"]
[ext_resource type="Texture2D" uid="uid://dpmf4w76ln2uo" path="res://asset/art/scene/c02/s10_裂缝通道/fg_裂缝通道.png" id="4_8gxkr"]
[node name="S10" type="Node2D"]
[node name="Ground" parent="." instance=ExtResource("1_w7j0m")]
scale = Vector2(1, 1.01426)
scene_name = "c02_s10"
player_y = 90
footstep_type = "crawling"
[node name="AnimationPlayer" parent="Ground" index="0"]
script = ExtResource("2_egtqi")
oneshot_animation = ""
[node name="BGSprite2D" parent="Ground" index="2"]
texture = ExtResource("3_cckdm")
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(249, 14)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
position = Vector2(667, 20)
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(249, 68)
character = "吕萍爬行"
facing_direction = Vector2(1, 0)
[node name="Sprite2D" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"]
position = Vector2(441, -17)
scale = Vector2(0.998846, 1.00216)
texture = ExtResource("4_8gxkr")
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
visible = false
position = Vector2(193, 0)
texture = null
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(230, 150, 650, 150)
[editable path="Ground"]