12 lines
117 B
GDScript
12 lines
117 B
GDScript
extends AnimatedSprite2D
|
|
|
|
var animation_state_dict = {
|
|
}
|
|
|
|
func _ready() -> void:
|
|
if animation:
|
|
play(animation)
|
|
|
|
|
|
|