xiandie/scene/index/第二章.tres

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[gd_resource type="Resource" script_class="AssembledArchive" load_steps=5 format=3 uid="uid://b45y2iffjdieg"]
[ext_resource type="Script" uid="uid://b63jgb1ag242f" path="res://manager/archive_manager/ground_archive.gd" id="1_6q3u4"]
[ext_resource type="Script" uid="uid://cay6xv3x51phl" path="res://scene/ux/prop_inventory_resource.gd" id="2_sql7f"]
[ext_resource type="Script" uid="uid://cusw17h37oc0g" path="res://manager/archive_manager/assembled_archive.gd" id="3_qjj7j"]
[sub_resource type="Resource" id="Resource_6q3u4"]
script = ExtResource("2_sql7f")
owner = ""
current_index = 0
important_items = Array[String]([])
unviewed_important_items = Array[String]([])
default_enabled_items = Array[String]([])
xdie_enabled_items = Array[String]([])
xxdie_enabled_items = Array[String]([])
xxxdie_enabled_items = Array[String]([])
[resource]
script = ExtResource("3_qjj7j")
version = 5
archive_id = 1
entrance_portal = &"left"
current_scene = &"c02_s01"
player_global_position_x = -100.0
player_direction = Vector2(0, 0)
game_seconds = 0
created_time = "2025-07-11 01:22:58"
event_stage = Dictionary[StringName, int]({})
global_data_dict = Dictionary[StringName, Variant]({})
ground_archives = Dictionary[StringName, ExtResource("1_6q3u4")]({})
npc_anonymous_states = Dictionary[StringName, bool]({})
player_running_locked = false
prop_inventory = SubResource("Resource_6q3u4")
mem_display_dict = Dictionary[int, bool]({})
bayinhe_current_answer = [0, 0, 0, 0, 0, 0, 0, 0, 0]
bayinhe_mode = "closed"
metadata/_custom_type_script = "uid://cusw17h37oc0g"