xiandie/util/resource_utils.gd
2024-12-23 09:29:31 +08:00

18 lines
477 B
GDScript

extends Object
class_name ResourceUtils
# # remove editor's cache
# func remove_editor_cache(resource: Resource) -> void:
# if Engine.is_editor_hint():
# (resource)
static func remove_editor_cache(name: String) -> void:
pass
# var dir = DirAccess.open("res://.godot/editor")
# for file in dir.get_files():
# if file.get_basename().begins_with(name):
# DirAccess.remove_absolute("res://.godot/editor/" + file)
# print("Removed editor cache: ", file)
# break