xiandie/scene/ground/scene/c03/s14_二楼II.tscn
2025-09-05 15:51:40 +08:00

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script = ExtResource("56_nvamy")
autostart = false
action_configs = Array[Dictionary]([{
"animation_intro": &"c03_胖子_托小孩",
&"animation_next": "c03_胖子_拖小孩_走",
"animation_wait_time": 0.0,
"intro_loop": 1
}])
move_configs = Array[Dictionary]([{
"animation": "c03_胖子_拖小孩_走",
"animation_next": "c03_胖子_托小孩_停",
"duration": 1e+07,
"movement_x": 450.0,
"velocity": Vector2(80, 0)
}])
debug_mov_animation = "c03_胖子_拖小孩_走"
metadata/_custom_type_script = "uid://cphfob11f7atx"
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Event胖子拖小蝉/胖子拖小蝉"]
position = Vector2(-8, -1)
color = Color(1, 0.829639, 0.785629, 1)
energy = 0.15
texture = ExtResource("19_tdtft")
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(49, 98)
catty_light_energy = 0.5
player_movement_rect = Rect2(26, -158, 874, 316)
facing_direction = Vector2(1, 0)
[node name="CameraFocusMarker" parent="Ground" index="6"]
limit_right = 927
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
position = Vector2(0, -5)
scale = Vector2(1.1, 1.1)
texture = ExtResource("57_4q88g")
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(26, 150, 900, 150)
[node name="DirectionalLight2D" parent="Ground" index="8"]
visible = false
energy = 0.9
blend_mode = 1
[editable path="Ground"]