86 lines
3.1 KiB
Plaintext
86 lines
3.1 KiB
Plaintext
[gd_scene load_steps=7 format=3 uid="uid://d27gv3pbkn4b8"]
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[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_4bsvj"]
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[ext_resource type="Script" uid="uid://b3mak700k2qwt" path="res://scene/ground/scene/c02/s18_animation.gd" id="2_4bsvj"]
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[ext_resource type="Texture2D" uid="uid://ttocw3erg8jv" path="res://asset/art/scene/c02/s12_to_s17_盒子猫/bg_一楼楼道(粉笔画).png" id="3_owpnf"]
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[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="5_emyx1"]
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[ext_resource type="PackedScene" uid="uid://dewbg4phd8c17" path="res://scene/ground/script/c02/追猫猪头怪.tscn" id="6_xoyld"]
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[ext_resource type="PackedScene" uid="uid://khwxm5qbfj3k" path="res://scene/ground/script/c02/盒子猫canvas_layer.tscn" id="7_8eo7o"]
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[node name="S18" type="Node2D"]
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[node name="Ground" parent="." instance=ExtResource("1_4bsvj")]
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scene_name = "c02_s18"
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display_hud = false
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player_y = 85
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footstep_type = "盒子猫"
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[node name="AnimationPlayer" parent="Ground" index="0"]
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script = ExtResource("2_4bsvj")
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oneshot_animation = ""
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[node name="BGSprite2D" parent="Ground" index="1"]
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texture = ExtResource("3_owpnf")
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offset = Vector2(0, -102)
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[node name="portal_left" parent="Ground/DeployLayer" index="0"]
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position = Vector2(32, 56)
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target_scene = "c02_s15"
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target_portal = "left"
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[node name="portal_right" parent="Ground/DeployLayer" index="1"]
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position = Vector2(776, 55)
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target_scene = "c02_s13"
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target_portal = "right"
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[node name="Ambush猫咪敲门互动" parent="Ground/DeployLayer" index="2" instance=ExtResource("5_emyx1")]
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position = Vector2(661, 6)
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trigger_mode = "interact"
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one_shot = false
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freeze_time = 1.5
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global_method = "c02_cat_play_with_door"
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[node name="Ambush猫咪敲门互动3" parent="Ground/DeployLayer" index="3" instance=ExtResource("5_emyx1")]
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position = Vector2(538, 6)
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trigger_mode = "interact"
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one_shot = false
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freeze_time = 1.5
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global_method = "c02_cat_play_with_door"
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[node name="Ambush猫咪敲门互动2" parent="Ground/DeployLayer" index="4" instance=ExtResource("5_emyx1")]
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position = Vector2(104, 6)
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trigger_mode = "interact"
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one_shot = false
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freeze_time = 1.5
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global_method = "c02_cat_play_with_door"
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[node name="Ambush猫咪敲门互动4" parent="Ground/DeployLayer" index="5" instance=ExtResource("5_emyx1")]
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position = Vector2(219, 6)
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trigger_mode = "interact"
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one_shot = false
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freeze_time = 1.5
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global_method = "c02_cat_play_with_door"
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[node name="追猫猪头怪" parent="Ground/DeployLayer" index="6" instance=ExtResource("6_xoyld")]
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position = Vector2(-18, 74)
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[node name="MainPlayer" parent="Ground" index="4"]
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position = Vector2(235, 73)
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character = "盒子猫"
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facing_direction = Vector2(1, 0)
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[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
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position = Vector2(3584, -7)
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[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
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points = PackedVector2Array(37, 150, 860, 150)
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[node name="DirectionalLight2D" parent="Ground" index="8"]
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visible = false
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blend_mode = 1
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[node name="盒子猫CanvasLayer" parent="Ground" instance=ExtResource("7_8eo7o")]
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visible = false
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[editable path="Ground"]
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