238 lines
9.2 KiB
Plaintext
238 lines
9.2 KiB
Plaintext
[gd_scene load_steps=25 format=3 uid="uid://c777lv8mjojcw"]
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[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_mrwu5"]
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[ext_resource type="Script" uid="uid://c7rvvsuf18ykn" path="res://scene/ground/scene/c01/s09_animation.gd" id="2_u053j"]
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[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="3_4myxt"]
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[ext_resource type="PackedScene" uid="uid://b68oedsmd0tof" path="res://scene/ground/script/c01/s01_公寓外_自动枯萎的花朵.tscn" id="3_52pqy"]
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[ext_resource type="Texture2D" uid="uid://gpwul4tcu43h" path="res://asset/art/scene/c01/s09_公寓楼外/bg_黄包车裁剪场景.png" id="3_828bq"]
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[ext_resource type="AudioStream" uid="uid://cyy88bgsvf3e2" path="res://asset/audio/sfx/环境音/序章/06_公寓楼道_花枯萎.wav" id="3_b5sdk"]
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[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_3f7n1"]
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[ext_resource type="PackedScene" uid="uid://h0s5ms7r7d8g" path="res://scene/effect/ghost.tscn" id="4_wqm5r"]
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[ext_resource type="Script" uid="uid://bbg4vopj4apl6" path="res://scene/entity/audio/bgm_control.gd" id="5_hy0mc"]
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[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="5_pssh2"]
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[ext_resource type="AudioStream" uid="uid://c1orqd7uxh8iu" path="res://asset/audio/sfx/环境音/序章/05_诡异通用_2.wav" id="6_lrqbi"]
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[ext_resource type="Texture2D" uid="uid://dol25yn3fixim" path="res://asset/art/fog_mask.png" id="7_828bq"]
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[ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/effect/fog.tscn" id="7_wrhtk"]
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[ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="8_0ohlv"]
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[ext_resource type="SpriteFrames" uid="uid://c2peyi2l65h47" path="res://asset/art/gif/c01_公寓外街道/c01_公寓外街道_frames.tres" id="10_0ohlv"]
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[ext_resource type="Script" uid="uid://dxq5c05ab7uyu" path="res://scene/ground/script/c01/s00_ghost_footstep.gd" id="11_6w7lv"]
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[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="12_828bq"]
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[ext_resource type="Texture2D" uid="uid://r0n7qy4kr3w2" path="res://asset/art/ui/action_mark/UI场景切换.png" id="12_lrqbi"]
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[ext_resource type="PackedScene" uid="uid://svvlohuicvhf" path="res://scene/entity/ambient/light.tscn" id="13_6w7lv"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_jw18h"]
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noise_type = 2
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fractal_type = 2
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rdmp5"]
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width = 2000
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height = 400
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seamless = true
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seamless_blend_skirt = 0.25
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noise = SubResource("FastNoiseLite_jw18h")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_828bq"]
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resource_local_to_scene = true
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shader = ExtResource("8_0ohlv")
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shader_parameter/noise = SubResource("NoiseTexture2D_rdmp5")
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shader_parameter/grey_level = 0.6
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shader_parameter/speed = 0.5
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[sub_resource type="SpriteFrames" id="SpriteFrames_828bq"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("7_828bq")
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}],
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"loop": false,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_j34rt"]
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resource_local_to_scene = true
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size = Vector2(150, 130)
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[node name="S09" type="Node2D"]
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metadata/_edit_horizontal_guides_ = [120.0, -120.0]
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[node name="Ground" parent="." instance=ExtResource("1_mrwu5")]
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scene_name = "c01_s09"
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player_y = 55
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[node name="AnimationPlayer" parent="Ground" index="0"]
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script = ExtResource("2_u053j")
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oneshot_animation = ""
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[node name="花枯萎音效" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
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stream = ExtResource("3_b5sdk")
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volume_db = -13.866
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autoplay = true
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bus = &"game_sfx"
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script = ExtResource("4_3f7n1")
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metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
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[node name="BgmControl" type="Node" parent="Ground/AnimationPlayer" index="1"]
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script = ExtResource("5_hy0mc")
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bgm_title = "诡异环境音2"
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bgm_stream = ExtResource("6_lrqbi")
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metadata/_custom_type_script = "uid://bbg4vopj4apl6"
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[node name="BGSprite2D" parent="Ground" index="1"]
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position = Vector2(0, -15)
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texture = ExtResource("3_828bq")
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offset = Vector2(0, -180)
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[node name="portal_left" parent="Ground/DeployLayer" index="0"]
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position = Vector2(41, 0)
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[node name="portal_right" parent="Ground/DeployLayer" index="1"]
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position = Vector2(1869, 39)
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target_scene = "c01_s10"
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[node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("3_4myxt")]
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position = Vector2(285, 45)
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debug_note = "传送来的节点"
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portal_name = "1"
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[node name="Fog" parent="Ground/DeployLayer/portal_1" instance=ExtResource("7_wrhtk")]
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z_index = 10
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material = SubResource("ShaderMaterial_828bq")
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position = Vector2(9, -95)
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sprite_frames = SubResource("SpriteFrames_828bq")
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animation = &"default"
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frame = 0
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[node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("3_4myxt")]
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position = Vector2(2938, 18)
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debug_note = "传送到公寓楼道"
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portal_name = "2"
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target_scene = "c01_s10"
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target_portal = "left"
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[node name="SfxEnter" parent="Ground/DeployLayer/portal_2" index="2"]
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stream = null
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[node name="Sign" parent="Ground/DeployLayer/portal_2" index="4"]
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enabled = true
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[node name="TextureContainer" parent="Ground/DeployLayer/portal_2/Sign" index="0"]
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offset_top = -50.0
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offset_bottom = -50.0
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[node name="Sprite2D" parent="Ground/DeployLayer/portal_2/Sign/TextureContainer" index="0"]
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texture = ExtResource("12_lrqbi")
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[node name="CollisionShape2D" parent="Ground/DeployLayer/portal_2/Area2D" index="0"]
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position = Vector2(5, 0)
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shape = SubResource("RectangleShape2D_j34rt")
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[node name="S01自动枯萎的花朵" parent="Ground/DeployLayer" index="4" node_paths=PackedStringArray("focus_node") instance=ExtResource("3_52pqy")]
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position = Vector2(539, 79)
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focus_node = NodePath("../Ghost")
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[node name="Ghost" parent="Ground/DeployLayer" index="5" instance=ExtResource("4_wqm5r")]
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visible = false
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z_index = 10
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position = Vector2(-119, 13)
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[node name="Ambush玩家被抓" parent="Ground/DeployLayer/Ghost" instance=ExtResource("5_pssh2")]
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one_shot = false
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freeze_time = 0.1
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hook_method = "player_been_catched"
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[node name="脚步声2D" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/Ghost"]
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max_distance = 1500.0
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bus = &"game_sfx"
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script = ExtResource("11_6w7lv")
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[node name="书店老板害怕" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="6"]
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z_index = -1
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position = Vector2(2767, 10)
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sprite_frames = ExtResource("10_0ohlv")
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animation = &"书店老板害怕"
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autoplay = "书店老板害怕"
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[node name="孤儿院小孩害怕1" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="7"]
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z_index = -1
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position = Vector2(2178, 1)
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sprite_frames = ExtResource("10_0ohlv")
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animation = &"孤儿院小孩害怕1"
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autoplay = "孤儿院小孩害怕1"
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[node name="孤儿院小孩害怕2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="8"]
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z_index = -1
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position = Vector2(2358, 10)
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sprite_frames = ExtResource("10_0ohlv")
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animation = &"孤儿院小孩害怕2"
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autoplay = "孤儿院小孩害怕2"
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[node name="杂戏团小孩害怕1" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="9"]
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z_index = -1
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position = Vector2(2687, 4)
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sprite_frames = ExtResource("10_0ohlv")
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animation = &"举碗小孩害怕"
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autoplay = "举碗小孩害怕"
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[node name="杂戏团小孩害怕2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="10"]
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z_index = -1
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position = Vector2(2572, 5)
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sprite_frames = ExtResource("10_0ohlv")
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animation = &"夜晚其余小孩害怕"
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autoplay = "夜晚其余小孩害怕"
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[node name="杂戏团小孩害怕3" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="11"]
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z_index = -1
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position = Vector2(2546, -1)
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sprite_frames = ExtResource("10_0ohlv")
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animation = &"夜晚举腿小孩害怕"
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autoplay = "夜晚举腿小孩害怕"
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[node name="Light" parent="Ground/AmbientLayer" index="0" instance=ExtResource("13_6w7lv")]
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position = Vector2(681, -27)
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texture = null
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ambient_light_scale = 1.2
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ambient_light_energy = 0.3
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ambient_light_color = Color(0.988865, 0.974875, 0.839767, 1)
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[node name="Light2" parent="Ground/AmbientLayer" index="1" instance=ExtResource("13_6w7lv")]
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position = Vector2(891, -29)
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texture = null
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ambient_light_scale = 1.2
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ambient_light_energy = 0.6
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ambient_light_color = Color(0.988865, 0.974875, 0.839767, 1)
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[node name="Light3" parent="Ground/AmbientLayer" index="2" instance=ExtResource("13_6w7lv")]
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position = Vector2(1159, -26)
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texture = null
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ambient_light_scale = 1.2
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ambient_light_energy = 0.6
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ambient_light_color = Color(0.988865, 0.974875, 0.839767, 1)
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[node name="PointLight2D花" type="PointLight2D" parent="Ground/AmbientLayer" index="3"]
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position = Vector2(2489, 15)
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energy = 0.7
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range_item_cull_mask = 2
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texture = ExtResource("12_828bq")
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[node name="PointLight2D花2" type="PointLight2D" parent="Ground/AmbientLayer" index="4"]
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position = Vector2(2754, 6)
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energy = 0.7
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range_item_cull_mask = 2
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texture = ExtResource("12_828bq")
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[node name="MainPlayer" parent="Ground" index="4"]
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position = Vector2(41, 103)
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character = "小小蝶"
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[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
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points = PackedVector2Array(37, 150, 3460, 150)
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[node name="DirectionalLight2D" parent="Ground" index="8"]
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energy = 0.4
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blend_mode = 1
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[editable path="Ground"]
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[editable path="Ground/DeployLayer/portal_2"]
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[editable path="Ground/DeployLayer/portal_2/Sign"]
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