xiandie/scene/ground/scene/c03/s04_李癞房间.tscn

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[gd_scene load_steps=11 format=3 uid="uid://c7c88hg2cl1j7"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_byh4s"]
[ext_resource type="Script" uid="uid://byw2swgt783oa" path="res://scene/ground/scene/c03/s04_李癞房间.gd" id="2_vjibx"]
[ext_resource type="Script" uid="uid://cpejxlfni6n52" path="res://manager/audio_manager/vibe_sfx.gd" id="3_4efpk"]
[ext_resource type="Texture2D" uid="uid://08xrgv7s4m4b" path="res://asset/art/scene/c03/s04_李癞房间/bg_癞子房间.png" id="4_byh4s"]
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="5_4efpk"]
[ext_resource type="Texture2D" uid="uid://bdtccpvbl7e7b" path="res://asset/art/scene/c03/s04_李癞房间/fg_李癞房间前景.png" id="5_vjibx"]
[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="6_dbkw8"]
[ext_resource type="PackedScene" uid="uid://n75766ui6udi" path="res://scene/ground/script/c03/s04_closeup整理麻将游戏.tscn" id="7_jmyby"]
[ext_resource type="PackedScene" uid="uid://cua3uqy4btxqn" path="res://scene/ground/script/c03/s04_closeup麻将出千游戏.tscn" id="8_jmyby"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
[node name="S04" type="Node2D"]
metadata/_edit_horizontal_guides_ = [-627.0, 80.0, 120.0, 80.0]
[node name="Ground" parent="." instance=ExtResource("1_byh4s")]
scene_name = "c03_s04"
player_y = 58
[node name="AnimationPlayer" parent="Ground" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_k01ve")
}
script = ExtResource("2_vjibx")
[node name="VibeSfx" type="Node" parent="Ground/AnimationPlayer" index="0"]
script = ExtResource("3_4efpk")
autoplay_group = &"c02_楼道2"
metadata/_custom_type_script = "uid://cpejxlfni6n52"
[node name="BGSprite2D" parent="Ground" index="2"]
light_mask = 5
texture = ExtResource("4_byh4s")
offset = Vector2(0, -158)
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(18, 29)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
position = Vector2(632, 31)
[node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("5_4efpk")]
position = Vector2(404, 28)
debug_note = "通往院子"
portal_name = "1"
target_scene = "c02_s03"
target_portal = "5"
[node name="Closeup整理麻将游戏" parent="Ground/DeployLayer" index="3" instance=ExtResource("6_dbkw8")]
unique_name_in_owner = true
position = Vector2(219, 63)
packed_scene = ExtResource("7_jmyby")
quit_closeup_on_cancel = false
[node name="Closeup麻将出千游戏" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_dbkw8")]
unique_name_in_owner = true
position = Vector2(219, 63)
packed_scene = ExtResource("8_jmyby")
quit_closeup_on_cancel = false
enabled = false
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(63, 100)
catty_light_energy = 0.5
player_movement_rect = Rect2(26, -158, 445, 316)
facing_direction = Vector2(1, 0)
[node name="CameraFocusMarker" parent="Ground" index="6"]
limit_left = 0
limit_top = -158
limit_right = 648
limit_bottom = 158
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
visible = false
texture = ExtResource("5_vjibx")
offset = Vector2(0, -158)
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(26, 150, 471, 149)
[node name="DirectionalLight2D" parent="Ground" index="8"]
visible = false
energy = 0.8
blend_mode = 1
[editable path="Ground"]