xiandie/scene/ground/script/c02/s03_closeup抓药游戏.gd

10 lines
180 B
GDScript

extends CanvasLayer
@warning_ignore("unused_signal")
signal exit(arg)
@onready var bg = $BG as TextureRect
func _ready() -> void:
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME