xiandie/scene/ground/scene/c03/s12_胖子游戏3.tscn

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[gd_scene load_steps=10 format=3 uid="uid://cxabqg87g4vxc"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_ly8ge"]
[ext_resource type="Script" uid="uid://f4uampm47832" path="res://scene/ground/scene/c03/s12_胖子游戏3.gd" id="2_c01lu"]
[ext_resource type="AudioStream" uid="uid://dvc2emnfcmabx" path="res://asset/audio/sfx/环境音/白噪音/白噪声楼道1.ogg" id="3_h404e"]
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_fjio5"]
[ext_resource type="Texture2D" uid="uid://brfbsaw6v35ru" path="res://asset/art/gif/c03_胖子游戏/c03_胖子游戏第四段/胖子游戏第四段效果/0.png" id="6_y18rp"]
[ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="9_vyyx8"]
[ext_resource type="SpriteFrames" uid="uid://cb3b44a1jpybb" path="res://asset/art/gif/c03_胖子游戏/c03_胖子游戏第四段/c03_胖子游戏第四段_frames.tres" id="10_7x1vi"]
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="11_sul0a"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
[node name="S12" type="Node2D"]
metadata/_edit_horizontal_guides_ = [-627.0]
[node name="Ground" parent="." instance=ExtResource("1_ly8ge")]
scene_name = "c03_s12"
display_hud = false
player_y = 63
footstep_type = "胖子游戏"
[node name="AnimationPlayer" parent="Ground" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_k01ve")
}
script = ExtResource("2_c01lu")
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
stream = ExtResource("3_h404e")
volume_db = -5.0
autoplay = true
bus = &"game_sfx"
script = ExtResource("4_fjio5")
mode = "场景背景音"
"循环播放" = true
"感应玩家操作" = false
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
[node name="BGSprite2D" parent="Ground" index="2"]
light_mask = 5
texture = ExtResource("6_y18rp")
offset = Vector2(0, -158)
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(69, 21)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
position = Vector2(1392, -9)
[node name="Pro吃肉" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="2"]
position = Vector2(850, 95)
sprite_frames = ExtResource("10_7x1vi")
animation = &"爬绞肉机最终的"
offset = Vector2(88, -105)
script = ExtResource("9_vyyx8")
metadata/_custom_type_script = "uid://cphfob11f7atx"
[node name="Ambush吃肉" parent="Ground/DeployLayer" index="3" instance=ExtResource("11_sul0a")]
position = Vector2(842, 54)
sign_mark_offset = Vector2(39, -9)
trigger_mode = "interact"
one_shot = false
hook_method = "eat_meat"
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(69, 95)
character = "胖子游戏"
player_movement_rect = Rect2(30, -158, 820, 316)
facing_direction = Vector2(1, 0)
[node name="CameraFocusMarker" parent="Ground" index="6"]
limit_right = 1200
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
offset = Vector2(0, 50)
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(30, 150, 850, 151)
[node name="DirectionalLight2D" parent="Ground" index="8"]
visible = false
energy = 0.6
blend_mode = 1
[editable path="Ground"]