xiandie/scene/ground/scene/c03/s06_胖子卧室.tscn

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[gd_scene load_steps=13 format=3 uid="uid://cxacrp8mrrbry"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_h8p4n"]
[ext_resource type="Script" uid="uid://cxgeon4qs1klv" path="res://scene/ground/scene/c03/s06_胖子卧室.gd" id="2_f527l"]
[ext_resource type="AudioStream" uid="uid://6gttowdwmado" path="res://asset/audio/sfx/环境音/第一章/房间内部场景1.ogg" id="3_fs6xo"]
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_481tl"]
[ext_resource type="Texture2D" uid="uid://c2qdnw8b0rcah" path="res://asset/art/scene/c03/s06_胖子卧室/bg_胖子卧室背景.png" id="4_h8p4n"]
[ext_resource type="PackedScene" uid="uid://cw3q5pvciumil" path="res://scene/entity/interactable.tscn" id="5_6747o"]
[ext_resource type="Texture2D" uid="uid://q20myccplwm7" path="res://asset/art/scene/c03/s06_胖子卧室/fg_胖子卧室前景.png" id="5_f527l"]
[ext_resource type="Texture2D" uid="uid://coaugvwesap35" path="res://asset/art/scene/c03/s06_胖子卧室/胖子卧室柜子.png" id="6_wsqdn"]
[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="7_wsqdn"]
[ext_resource type="PackedScene" uid="uid://5uqi3c3f4va1" path="res://scene/ground/script/c03/s06_closeup柜子后的洞.tscn" id="8_1qtud"]
[ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="10_481tl"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
[node name="S06" type="Node2D"]
metadata/_edit_horizontal_guides_ = [-627.0]
[node name="Ground" parent="." instance=ExtResource("1_h8p4n")]
scene_name = "c03_s06"
player_y = 60
[node name="AnimationPlayer" parent="Ground" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_k01ve")
}
script = ExtResource("2_f527l")
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
stream = ExtResource("3_fs6xo")
volume_db = -5.0
autoplay = true
bus = &"game_sfx"
script = ExtResource("4_481tl")
mode = "场景背景音"
"循环播放" = true
"感应玩家操作" = false
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
[node name="BGSprite2D" parent="Ground" index="2"]
light_mask = 5
position = Vector2(26.5, 0)
texture = ExtResource("4_h8p4n")
offset = Vector2(0, -158)
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
position = Vector2(95, 24)
target_scene = "c02_s06"
target_portal = "4"
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
position = Vector2(873, 15)
[node name="柜子范围" type="Line2D" parent="Ground/DeployLayer" index="2"]
points = PackedVector2Array(346, 200, 500, 200)
[node name="counter" parent="Ground/DeployLayer" index="3" instance=ExtResource("5_6747o")]
position = Vector2(466, 43)
texture = ExtResource("6_wsqdn")
one_shot = false
[node name="Closeup柜子后的洞" parent="Ground/DeployLayer" index="4" instance=ExtResource("7_wsqdn")]
position = Vector2(466, 48)
packed_scene = ExtResource("8_1qtud")
quit_closeup_on_cancel = false
enabled = false
[node name="Note没贴的寻人启事" parent="Ground/DeployLayer" index="5" instance=ExtResource("10_481tl")]
position = Vector2(163, 17)
title_filter = "c03"
note_key = "c03_s06_没贴的寻人启事"
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(418, 98)
catty_light_energy = 0.5
player_movement_rect = Rect2(45, -158, 473, 316)
facing_direction = Vector2(-1, 0)
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
position = Vector2(26, 0)
texture = ExtResource("5_f527l")
offset = Vector2(0, -158)
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
points = PackedVector2Array(45, 150, 518, 149)
[node name="DirectionalLight2D" parent="Ground" index="8"]
visible = false
energy = 0.8
blend_mode = 1
[editable path="Ground"]