29 lines
1.2 KiB
Plaintext
29 lines
1.2 KiB
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://cl64mhryf4wkx"]
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[ext_resource type="SpriteFrames" uid="uid://ckpe1xevbgr6h" path="res://asset/art/gif/c02_裂缝过道/c02_裂缝过道_frames.tres" id="1_5qtbw"]
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[ext_resource type="Script" uid="uid://bibfu8acvmifc" path="res://scene/ground/script/c02/裂缝坍塌.gd" id="2_ctxbt"]
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[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="3_fbmk8"]
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[ext_resource type="AudioStream" uid="uid://d0w4nxwj126pf" path="res://asset/audio/sfx/交互/第一章/sfx_坍塌.wav" id="3_sn20u"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sn20u"]
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size = Vector2(300, 20)
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[node name="坍塌" type="AnimatedSprite2D"]
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sprite_frames = ExtResource("1_5qtbw")
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animation = &"石头下坠"
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script = ExtResource("2_ctxbt")
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[node name="Sfx坍塌" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_sn20u")
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bus = &"game_sfx"
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script = ExtResource("3_fbmk8")
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metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(-217, 8)
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collision_layer = 0
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monitorable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource("RectangleShape2D_sn20u")
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