xiandie/scene/ground/script/c02/裂缝坍塌.gd
2025-06-18 21:48:59 +08:00

14 lines
238 B
GDScript

extends AnimatedSprite2D
@export var play_sfx := false
func _ready() -> void:
$Area2D.body_entered.connect(_on_area_entered)
func _on_area_entered(_body):
if get_parent().is_node_ready() and play_sfx:
$"Sfx坍塌".play()
play()