14 lines
238 B
GDScript
14 lines
238 B
GDScript
extends AnimatedSprite2D
|
|
|
|
@export var play_sfx := false
|
|
|
|
|
|
func _ready() -> void:
|
|
$Area2D.body_entered.connect(_on_area_entered)
|
|
|
|
|
|
func _on_area_entered(_body):
|
|
if get_parent().is_node_ready() and play_sfx:
|
|
$"Sfx坍塌".play()
|
|
play()
|