ambient
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demo 整体优化(UX、部分场景)
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2025-06-13 16:03:19 +08:00 |
audio
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细节优化
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2025-07-01 01:16:42 +08:00 |
partical
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demo v0.1.1 hotfix
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2025-06-26 04:34:29 +08:00 |
ux
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demo 0.1.2.4 优化
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2025-07-03 01:40:34 +08:00 |
ambush.gd
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线索笔记高清化(*3 -> *5&放大字);小蝉院子铁门前与二楼跑开 event
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2025-07-03 15:00:15 +08:00 |
ambush.gd.uid
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godot 升级 4.4(解决 uid 问题)
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2025-03-10 21:03:34 +08:00 |
ambush.tscn
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shake canvas layer; npc首次交互问号
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2025-06-29 22:57:02 +08:00 |
closeup.gd
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sign 触发&互斥机制完整优化;完整适配 reenter lock 机制,解决锁死问题
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2025-06-29 00:11:21 +08:00 |
closeup.gd.uid
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第一章铺流程(剩余一楼后半段的一些部分)
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2025-05-14 02:10:25 +08:00 |
closeup.tscn
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sfx 运行模式为 Inherit
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2025-07-02 01:46:58 +08:00 |
inspectable.gd
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线索笔记高清化(*3 -> *5&放大字);小蝉院子铁门前与二楼跑开 event
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2025-07-03 15:00:15 +08:00 |
inspectable.tscn
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demo 0.1.2.4 优化
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2025-07-03 01:40:34 +08:00 |
interactable.gd
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线索笔记高清化(*3 -> *5&放大字);小蝉院子铁门前与二楼跑开 event
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2025-07-03 15:00:15 +08:00 |
interactable.gd.uid
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godot 升级 4.4(解决 uid 问题)
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2025-03-10 21:03:34 +08:00 |
interactable.tscn
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sfx 运行模式为 Inherit
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2025-07-02 01:46:58 +08:00 |
note.gd
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线索笔记高清化(*3 -> *5&放大字);小蝉院子铁门前与二楼跑开 event
|
2025-07-03 15:00:15 +08:00 |
note.gd.uid
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godot 升级 4.4(解决 uid 问题)
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2025-03-10 21:03:34 +08:00 |
note.tscn
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sfx 运行模式为 Inherit
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2025-07-02 01:46:58 +08:00 |
npc.gd
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线索笔记高清化(*3 -> *5&放大字);小蝉院子铁门前与二楼跑开 event
|
2025-07-03 15:00:15 +08:00 |
npc.gd.uid
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godot 升级 4.4(解决 uid 问题)
|
2025-03-10 21:03:34 +08:00 |
npc.tscn
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细节优化
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2025-07-01 01:16:42 +08:00 |
pickable.gd
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线索笔记高清化(*3 -> *5&放大字);小蝉院子铁门前与二楼跑开 event
|
2025-07-03 15:00:15 +08:00 |
pickable.gd.uid
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godot 升级 4.4(解决 uid 问题)
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2025-03-10 21:03:34 +08:00 |
pickable.tscn
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sfx 运行模式为 Inherit
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2025-07-02 01:46:58 +08:00 |
portal.gd
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demo 0.1.2.3 优化
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2025-07-02 15:32:37 +08:00 |
portal.gd.uid
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godot 升级 4.4(解决 uid 问题)
|
2025-03-10 21:03:34 +08:00 |
portal.tscn
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sfx 运行模式为 Inherit
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2025-07-02 01:46:58 +08:00 |