22 lines
635 B
GDScript
22 lines
635 B
GDScript
extends Node2D
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@onready var d1 = $Draggable2D1 as Draggable2D
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@onready var d2 = $Draggable2D2 as Draggable2D
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@onready var d3 = $Draggable2D3 as Draggable2D
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@onready var d4 = $Draggable2D4 as Draggable2D
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@onready var b1 = $Button1 as Button
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@onready var b2 = $Button2 as Button
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@onready var b3 = $Button3 as Button
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@onready var b4 = $Button4 as Button
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func _ready() -> void:
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b1.mouse_entered.connect(_on_mouse_entered.bind(1))
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b2.mouse_entered.connect(_on_mouse_entered.bind(2))
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b3.mouse_entered.connect(_on_mouse_entered.bind(3))
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b4.mouse_entered.connect(_on_mouse_entered.bind(4))
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func _on_mouse_entered(id: int):
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print(id)
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