[gd_scene load_steps=7 format=3 uid="uid://clxgkj80yin2"] [ext_resource type="Script" path="res://scene/ground/ground_loader.gd" id="1_6mjre"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="2_xtikv"] [ext_resource type="Script" path="res://scene/ground/ground.gd" id="3_aiqgg"] [ext_resource type="Script" path="res://config/deploy/scene_config.gd" id="4_vfq42"] [ext_resource type="Texture2D" uid="uid://kc4726andgy2" path="res://asset/art/scene/c02/s01_街道/bg_公寓入口.png" id="5_ogvfs"] [sub_resource type="Resource" id="Resource_6ux50"] resource_local_to_scene = true script = ExtResource("4_vfq42") player_y_fixed = true player_y = 45 footstep_type = "concrete" bgm = "" [node name="GroundLoader" type="Node2D"] script = ExtResource("1_6mjre") [node name="Ground" parent="." instance=ExtResource("2_xtikv")] script = ExtResource("3_aiqgg") scene_config = SubResource("Resource_6ux50") [node name="BGSprite2D" parent="Ground" index="0"] unique_name_in_owner = true texture = ExtResource("5_ogvfs") centered = false offset = Vector2(0, -119) [node name="DeployLayer" parent="Ground" index="1"] unique_name_in_owner = true [node name="ParallaxForeground" parent="Ground" index="2"] unique_name_in_owner = true layer = 10 [node name="FGParallaxLayer" parent="Ground/ParallaxForeground" index="1"] motion_scale = Vector2(1.1, 1.1) [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] unique_name_in_owner = true position = Vector2(-34, -118) centered = false [node name="ColorRectTop" parent="Ground/ParallaxForeground" index="2"] unique_name_in_owner = true visible = false custom_minimum_size = Vector2(564, 38.5) anchors_preset = 5 anchor_left = 0.5 anchor_right = 0.5 offset_left = -282.0 offset_right = 282.0 offset_bottom = 40.0 grow_horizontal = 2 mouse_filter = 2 color = Color(0.0519829, 0.0179176, 0.00269875, 1) [node name="ColorRectBottom" parent="Ground/ParallaxForeground" index="3"] unique_name_in_owner = true visible = false custom_minimum_size = Vector2(564, 38.5) anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -282.0 offset_top = -38.5 offset_right = 282.0 grow_horizontal = 2 grow_vertical = 0 mouse_filter = 2 color = Color(0.0519829, 0.0179176, 0.00269875, 1) [node name="SubViewportContainer" parent="Ground" index="3"] offset_right = 2256.0 offset_bottom = 1268.0 scale = Vector2(0.25, 0.25) [node name="SubViewport" parent="Ground/SubViewportContainer" index="0"] transparent_bg = true handle_input_locally = false canvas_item_default_texture_filter = 0 size = Vector2i(2256, 1268) render_target_update_mode = 4 [editable path="Ground"]