[gd_scene load_steps=12 format=3 uid="uid://dayyx4jerj7io"] [ext_resource type="Script" path="res://scene/ground/ground.gd" id="1_0vrlo"] [ext_resource type="Script" path="res://config/deploy/scene_config.gd" id="2_bx7rv"] [ext_resource type="Texture2D" uid="uid://cjyk6lbbdxiwf" path="res://asset/art/scene/c02/s06_院子回忆版/bg_院子1楼(黄昏有人).png" id="3_amw1x"] [ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="4_i8g3k"] [ext_resource type="PackedScene" uid="uid://0sofmhrl358m" path="res://scene/entity/npc.tscn" id="4_n74on"] [ext_resource type="Texture2D" uid="uid://by8h2yuqve7fw" path="res://asset/art/scene/c02/s06_院子回忆版/fg_有人.png" id="5_i5hii"] [ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="6_lalit"] [ext_resource type="PackedScene" uid="uid://wyj4qdjyn4ql" path="res://scene/entity/inspectable.tscn" id="7_vhjr5"] [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="8_wig1g"] [sub_resource type="Resource" id="Resource_6ux50"] script = ExtResource("2_bx7rv") scene_name = "" foreground_scale = Vector2(1.2, 1.2) foreground_position = Vector2(0, 0) background_scale = Vector2(1, 1) background_position = Vector2(0, 0) player_initial_position = Vector2(300, 186) player_initial_direction = Vector2(1, -1) player_movement_rect = Rect2(0, 0, 0, 0) camera_rect = Rect2(0, -1000, 664, 2317) footstep_type = "concrete" [sub_resource type="RectangleShape2D" id="RectangleShape2D_i13cb"] resource_local_to_scene = true size = Vector2(45, 100) [node name="Ground" type="Node2D"] script = ExtResource("1_0vrlo") scene_config = SubResource("Resource_6ux50") [node name="BGSprite2D" type="Sprite2D" parent="."] unique_name_in_owner = true scale = Vector2(1.1, 1.1) texture = ExtResource("3_amw1x") centered = false offset = Vector2(0, -120) [node name="DeployLayer" type="Node2D" parent="."] unique_name_in_owner = true [node name="Npc" parent="DeployLayer" instance=ExtResource("4_n74on")] position = Vector2(465, 23) [node name="Note" parent="DeployLayer" instance=ExtResource("4_i8g3k")] position = Vector2(278, 11) notes = Array[String](["(门牌号: 1012)", "(似乎是用血来写的)"]) [node name="CollisionShape2D" parent="DeployLayer/Note/Area2D" index="0"] position = Vector2(1, -6) shape = SubResource("RectangleShape2D_i13cb") [node name="Portal" parent="DeployLayer" instance=ExtResource("6_lalit")] position = Vector2(213, 3) scale = Vector2(1.02941, 1.06667) [node name="Inspectable" parent="DeployLayer" instance=ExtResource("7_vhjr5")] position = Vector2(381, -12) [node name="Ambush" parent="DeployLayer" instance=ExtResource("8_wig1g")] position = Vector2(567, 28) hook_cg = "c02_胖子说话" [node name="ParallaxForeground" type="ParallaxBackground" parent="."] unique_name_in_owner = true layer = 10 [node name="BGParallaxLayer" type="ParallaxLayer" parent="ParallaxForeground"] [node name="FGParallaxLayer" type="ParallaxLayer" parent="ParallaxForeground"] motion_scale = Vector2(1.1, 1.1) [node name="FGSprite2D" type="Sprite2D" parent="ParallaxForeground/FGParallaxLayer"] unique_name_in_owner = true position = Vector2(-34, -118) texture = ExtResource("5_i5hii") centered = false [node name="ColorRectTop" type="ColorRect" parent="ParallaxForeground"] custom_minimum_size = Vector2(564, 38.5) anchors_preset = 5 anchor_left = 0.5 anchor_right = 0.5 offset_left = -282.0 offset_right = 282.0 offset_bottom = 40.0 grow_horizontal = 2 mouse_filter = 2 color = Color(0.0519829, 0.0179176, 0.00269875, 1) [node name="ColorRectBottom" type="ColorRect" parent="ParallaxForeground"] custom_minimum_size = Vector2(564, 38.5) anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -282.0 offset_top = -38.5 offset_right = 282.0 grow_horizontal = 2 grow_vertical = 0 mouse_filter = 2 color = Color(0.0519829, 0.0179176, 0.00269875, 1) [editable path="DeployLayer/Note"]