@tool extends Control signal cells_selected(cells) signal cells_rightclicked(cells) const EditorViewClass = preload("res://addons/resources_spreadsheet_view/editor_view.gd") @export var cell_editor_classes : Array[Script] = [] @export @onready var node_property_editors : VBoxContainer = $"../HeaderContentSplit/MarginContainer/FooterContentSplit/Footer/PropertyEditors" @export @onready var scrollbar : ScrollContainer = $"../HeaderContentSplit/MarginContainer/FooterContentSplit/Panel/Scroll" @onready var editor_view : EditorViewClass = get_parent() var edited_cells : Array = [] var edited_cells_text : Array = [] var edit_cursor_positions : Array[int] = [] var all_cell_editors : Array = [] var column_editors : Array[Object] = [] var inspector_resource : Resource func _ready(): # Load cell editors and instantiate them for x in cell_editor_classes: all_cell_editors.append(x.new()) all_cell_editors[all_cell_editors.size() - 1].hint_strings_array = editor_view.column_hint_strings get_parent()\ .editor_interface\ .get_inspector()\ .property_edited\ .connect(_on_inspector_property_edited) scrollbar.get_h_scroll_bar().value_changed.connect(queue_redraw.unbind(1), CONNECT_DEFERRED) scrollbar.get_v_scroll_bar().value_changed.connect(queue_redraw.unbind(1), CONNECT_DEFERRED) func _draw(): var font := get_theme_font("font", "Label") var font_size := get_theme_font_size("font", "Label") var label_padding_left := 2.0 var newline_char := 10 if edit_cursor_positions.size() != edited_cells.size(): return for i in edited_cells.size(): if edit_cursor_positions[i] >= edited_cells_text[i].length(): continue var char_size := Vector2(0, font.get_ascent(font_size)) var cursor_pos := Vector2(label_padding_left, 0) var cell_text : String = edited_cells_text[i] var cell : Control = edited_cells[i] if cell is Label and cell.horizontal_alignment == HORIZONTAL_ALIGNMENT_RIGHT: cursor_pos.x += cell.size.x - font.get_multiline_string_size(edited_cells[i].text, HORIZONTAL_ALIGNMENT_RIGHT, -1, font_size).x for j in max(edit_cursor_positions[i], 0) + 1: if j == 0: continue if cell_text.unicode_at(j - 1) == newline_char: cursor_pos.x = label_padding_left cursor_pos.y += font.get_ascent(font_size) continue char_size = font.get_char_size(cell_text.unicode_at(j - 1), font_size) cursor_pos.x += char_size.x draw_rect(Rect2(cursor_pos + cell.global_position - global_position, Vector2(2, char_size.y)), Color(1, 1, 1, 0.5)) func initialize_editors(column_values, column_types, column_hints): deselect_all_cells() edited_cells.clear() edited_cells_text.clear() edit_cursor_positions.clear() column_editors.clear() for i in column_values.size(): for x in all_cell_editors: if x.can_edit_value(column_values[i], column_types[i], column_hints[i], i): column_editors.append(x) break func deselect_all_cells(): for x in edited_cells: column_editors[get_cell_column(x)].set_selected(x, false) edited_cells.clear() edited_cells_text.clear() edit_cursor_positions.clear() _selection_changed() func deselect_cell(cell : Control): var idx := edited_cells.find(cell) if idx == -1: return column_editors[get_cell_column(cell)].set_selected(cell, false) edited_cells.remove_at(idx) if edited_cells_text.size() != 0: edited_cells_text.remove_at(idx) edit_cursor_positions.remove_at(idx) _selection_changed() func select_cell(cell : Control): var column_index := get_cell_column(cell) if can_select_cell(cell): _add_cell_to_selection(cell) _try_open_docks(cell) inspector_resource = editor_view.rows[get_cell_row(cell)] # inspector_resource = editor_view.rows[get_cell_row(cell)].duplicate() # inspector_resource.resource_path = "" editor_view.editor_plugin.get_editor_interface().edit_resource(inspector_resource) _selection_changed() func select_cells(cells : Array): var last_selectible : Control = null for x in cells: if x.mouse_filter != MOUSE_FILTER_IGNORE and can_select_cell(x): _add_cell_to_selection(x) last_selectible = x if last_selectible != null: select_cell(last_selectible) func select_cells_to(cell : Control): var column_index := get_cell_column(cell) if edited_cells.size() == 0 or column_index != get_cell_column(edited_cells[edited_cells.size() - 1]): return var row_start := get_cell_row(edited_cells[edited_cells.size() - 1]) - editor_view.first_row var row_end := get_cell_row(cell) - editor_view.first_row var edge_shift := -1 if row_start > row_end else 1 row_start += edge_shift row_end += edge_shift for i in range(row_start, row_end, edge_shift): var cur_cell : Control = editor_view.node_table_root.get_child(i * editor_view.columns.size() + column_index) if !cur_cell.visible or cur_cell.mouse_filter == MOUSE_FILTER_IGNORE: # When search is active, some cells will be hidden. # When showing several classes, empty cells will be non-selectable. continue column_editors[column_index].set_selected(cur_cell, true) if !cur_cell in edited_cells: edited_cells.append(cur_cell) if column_editors[column_index].is_text(): edited_cells_text.append(str(cur_cell.text)) edit_cursor_positions.append(cur_cell.text.length()) _selection_changed() func rightclick_cells(): cells_rightclicked.emit(edited_cells) func can_select_cell(cell : Control) -> bool: if edited_cells.size() == 0: return true if ( get_cell_column(cell) != get_cell_column(edited_cells[0]) ): return false return !cell in edited_cells func get_cell_column(cell : Control) -> int: return cell.get_index() % editor_view.columns.size() func get_cell_row(cell : Control) -> int: return cell.get_index() / editor_view.columns.size() + editor_view.first_row func get_edited_rows() -> Array[int]: var rows : Array[int] = [] rows.resize(edited_cells.size()) for i in rows.size(): rows[i] = get_cell_row(edited_cells[i]) return rows func _selection_changed(): queue_redraw() cells_selected.emit(edited_cells) func _add_cell_to_selection(cell : Control): var column_editor = column_editors[get_cell_column(cell)] column_editor.set_selected(cell, true) edited_cells.append(cell) if column_editor.is_text(): edited_cells_text.append(str(cell.text)) edit_cursor_positions.append(cell.text.length()) func _update_selected_cells_text(): if edited_cells_text.size() == 0: return var column_dtype : int = editor_view.column_types[get_cell_column(edited_cells[0])] for i in edited_cells.size(): edited_cells_text[i] = editor_view.try_convert(edited_cells[i].text, column_dtype) edit_cursor_positions[i] = edited_cells_text[i].length() func _try_open_docks(cell : Control): var column_index = get_cell_column(cell) var row = editor_view.rows[get_cell_row(cell)] var column = editor_view.columns[column_index] var type = editor_view.column_types[column_index] var hints = editor_view.column_hints[column_index] for x in node_property_editors.get_children(): x.visible = x.try_edit_value(editor_view.io.get_value(row, column), type, hints) x.get_node(x.path_property_name).text = column func _on_inspector_property_edited(property : String): if !editor_view.is_visible_in_tree(): return if inspector_resource == null: return if editor_view.columns[get_cell_column(edited_cells[0])] != property: var columns := editor_view.columns var previously_edited = edited_cells.duplicate() var new_column := columns.find(property) deselect_all_cells() var index := 0 for i in previously_edited.size(): index = get_cell_row(previously_edited[i]) * columns.size() + new_column _add_cell_to_selection(editor_view.node_table_root.get_child(index - editor_view.first_row)) var values = [] values.resize(edited_cells.size()) values.fill(inspector_resource[property]) editor_view.set_edited_cells_values.call_deferred(values) _try_open_docks(edited_cells[0])