@tool extends Control signal grid_updated() const TablesPluginSettingsClass := preload("res://addons/resources_spreadsheet_view/settings_grid.gd") @export @onready var node_folder_path : LineEdit = $"HeaderContentSplit/VBoxContainer/HBoxContainer/HBoxContainer/Path" @export @onready var node_recent_paths : OptionButton = $"HeaderContentSplit/VBoxContainer/HBoxContainer/HBoxContainer2/RecentPaths" @export @onready var node_table_root : GridContainer = $"HeaderContentSplit/MarginContainer/FooterContentSplit/Panel/Scroll/MarginContainer/TableGrid" @export @onready var node_columns : HBoxContainer = $"HeaderContentSplit/VBoxContainer/Columns/Columns" @export @onready var node_page_manager : Control = $"HeaderContentSplit/VBoxContainer/HBoxContainer3/Pages" @onready var _on_cell_gui_input : Callable = $"InputHandler"._on_cell_gui_input @onready var _selection := $"SelectionManager" var editor_interface : Object var editor_plugin : EditorPlugin var current_path := "" var save_data_path : String = get_script().resource_path.get_base_dir() + "/saved_state.json" var sorting_by := &"" var sorting_reverse := false var columns := [] var column_types := [] var column_hints := [] var column_hint_strings := [] var rows := [] var remembered_paths := {} var remembered_paths_total_count := 0 var table_functions_dict := {} var search_cond : RefCounted var io : RefCounted var first_row := 0 var last_row := 0 func _ready(): editor_interface.get_resource_filesystem().filesystem_changed.connect(_on_filesystem_changed) if FileAccess.file_exists(save_data_path): var file = FileAccess.open(save_data_path, FileAccess.READ) var as_text = file.get_as_text() var as_var = JSON.parse_string(as_text) node_recent_paths.load_paths(as_var.get("recent_paths", [])) node_columns.hidden_columns = as_var.get("hidden_columns", {}) table_functions_dict = as_var.get("table_functions", {}) for x in $"HeaderContentSplit/VBoxContainer/Search/Search".get_children(): if x.has_method(&"load_saved_functions"): x.load_saved_functions(table_functions_dict) if node_recent_paths.recent_paths.size() >= 1: display_folder(node_recent_paths.recent_paths[0], "resource_name", false, true) func save_data(): var file = FileAccess.open(save_data_path, FileAccess.WRITE) file.store_string(JSON.stringify( { "recent_paths" : node_recent_paths.recent_paths, "hidden_columns" : node_columns.hidden_columns, "table_functions" : table_functions_dict, } , " ")) func _on_filesystem_changed(): var file_total_count := _get_file_count_recursive(current_path) if file_total_count != remembered_paths_total_count: refresh() else: for k in remembered_paths: if !is_instance_valid(remembered_paths[k]): continue if remembered_paths[k].resource_path != k: var res = remembered_paths[k] remembered_paths.erase(k) remembered_paths[res.resource_path] = res refresh() break func _get_file_count_recursive(path : String) -> int: var editor_fs : EditorFileSystem = editor_interface.get_resource_filesystem() var path_dir := editor_fs.get_filesystem_path(path) if !path_dir: return 0 var file_total_count := 0 var folder_stack : Array[EditorFileSystemDirectory] = [path_dir] while folder_stack.size() > 0: path_dir = folder_stack.pop_back() file_total_count += path_dir.get_file_count() for i in path_dir.get_subdir_count(): folder_stack.append(path_dir.get_subdir(i)) return file_total_count func display_folder(folderpath : String, sort_by : StringName = "", sort_reverse : bool = false, force_rebuild : bool = false, is_echo : bool = false): if folderpath == "": # You wouldn't just wanna edit ALL resources in the project, that's a long time to load! return if sort_by == "": sort_by = &"resource_path" $"HeaderContentSplit/MarginContainer/FooterContentSplit/Panel/Label".visible = false if folderpath.get_extension() == "": folderpath = folderpath.trim_suffix("/") + "/" if folderpath.ends_with(".tres") and !folderpath.ends_with(ResourceTablesImport.SUFFIX): folderpath = folderpath.get_base_dir() + "/" node_recent_paths.add_path_to_recent(folderpath) first_row = node_page_manager.first_row _load_resources_from_path(folderpath, sort_by, sort_reverse) last_row = min(first_row + node_page_manager.rows_per_page, rows.size()) if columns.size() == 0: return node_folder_path.text = folderpath if ( force_rebuild or current_path != folderpath or columns.size() != node_columns.get_child_count() ): node_table_root.columns = columns.size() for x in node_table_root.get_children(): x.free() node_columns.columns = columns var cells_left_to_free : int = node_table_root.get_child_count() - (last_row - first_row) * columns.size() while cells_left_to_free > 0: node_table_root.get_child(0).free() cells_left_to_free -= 1 var color_rows : bool = ProjectSettings.get_setting(TablesPluginSettingsClass.PREFIX + "color_rows") for i in last_row - first_row: _update_row(first_row + i, color_rows) current_path = folderpath remembered_paths_total_count = _get_file_count_recursive(folderpath) node_columns.update() grid_updated.emit() func refresh(force_rebuild : bool = true): display_folder(current_path, sorting_by, sorting_reverse, force_rebuild) func _load_resources_from_path(path : String, sort_by : StringName, sort_reverse : bool): if path.ends_with("/"): io = ResourceTablesEditFormatTres.new() else: var loaded = load(path) if loaded is ResourceTablesImport: io = loaded.view_script.new() else: io = ResourceTablesEditFormatTres.new() io.editor_view = self remembered_paths.clear() rows = io.import_from_path(path, insert_row_sorted, sort_by, sort_reverse) func fill_property_data(res : Resource): columns.clear() column_types.clear() column_hints.clear() column_hint_strings.clear() var column_values := [] var i := -1 for x in res.get_property_list(): if x[&"usage"] & PROPERTY_USAGE_EDITOR != 0 and x[&"name"] != "script": i += 1 columns.append(x[&"name"]) column_types.append(x[&"type"]) column_hints.append(x[&"hint"]) column_hint_strings.append(x[&"hint_string"].split(",")) column_values.append(io.get_value(res, columns[i])) _selection.initialize_editors(column_values, column_types, column_hints) func fill_property_data_many(resources : Array): columns.clear() column_types.clear() column_hints.clear() column_hint_strings.clear() var column_values := [] var i := -1 var found_props := {} for x in resources: if x == null: continue for y in x.get_property_list(): found_props[y[&"name"]] = y y[&"owner_object"] = x for x in found_props.values(): if x[&"usage"] & PROPERTY_USAGE_EDITOR != 0 and x[&"name"] != "script": i += 1 columns.append(x[&"name"]) column_types.append(x[&"type"]) column_hints.append(x[&"hint"]) column_hint_strings.append(x[&"hint_string"].split(",")) column_values.append(io.get_value(x[&"owner_object"], columns[i])) _selection.initialize_editors(column_values, column_types, column_hints) func insert_row_sorted(res : Resource, loaded_rows : Array, sort_by : StringName, sort_reverse : bool): if search_cond != null and not search_cond.can_show(res, loaded_rows.size()): return if not sort_by in res: return var sort_value = io.get_value(res, sort_by) for i in loaded_rows.size(): if sort_reverse == compare_values(sort_value, io.get_value(loaded_rows[i], sort_by)): loaded_rows.insert(i, res) return remembered_paths[res.resource_path] = res loaded_rows.append(res) func compare_values(a, b) -> bool: if a == null or b == null: return b == null if a is Color: return a.h > b.h if a.h != b.h else a.v > b.v if a is Resource: return a.resource_path > b.resource_path if a is Array: return a.size() > b.size() return a > b func _set_sorting(sort_by : StringName): var sort_reverse : bool = !(sorting_by != sort_by or sorting_reverse) sorting_reverse = sort_reverse display_folder(current_path, sort_by, sort_reverse) sorting_by = sort_by func _update_row(row_index : int, color_rows : bool = true): var current_node : Control var next_color := Color.WHITE var column_editors : Array = _selection.column_editors var res_path : String = rows[row_index].resource_path.get_basename().substr(current_path.length()) for i in columns.size(): if node_table_root.get_child_count() <= (row_index - first_row) * columns.size() + i: current_node = column_editors[i].create_cell(self) current_node.gui_input.connect(_on_cell_gui_input.bind(current_node)) node_table_root.add_child(current_node) else: current_node = node_table_root.get_child((row_index - first_row) * columns.size() + i) current_node.tooltip_text = ( columns[i].capitalize() + "\n---\n" + "Of " + res_path ) if columns[i] in rows[row_index]: current_node.mouse_filter = MOUSE_FILTER_STOP current_node.modulate.a = 1.0 else: # Empty cell, can't click, property doesn't exist. current_node.mouse_filter = MOUSE_FILTER_IGNORE current_node.modulate.a = 0.0 continue if columns[i] == &"resource_path": column_editors[i].set_value(current_node, res_path) else: var cell_value = io.get_value(rows[row_index], columns[i]) if cell_value != null or column_types[i] == TYPE_OBJECT: column_editors[i].set_value(current_node, cell_value) if color_rows and column_types[i] == TYPE_COLOR: next_color = cell_value column_editors[i].set_color(current_node, next_color) func get_selected_column() -> int: return _selection.get_cell_column(_selection.edited_cells[0]) func select_column(column_index : int): _selection.deselect_all_cells() _selection.select_cell(node_table_root.get_child(column_index)) _selection.select_cells_to(node_table_root.get_child( column_index + columns.size() * (last_row - first_row - 1)) ) func set_edited_cells_values(new_cell_values : Array): var edited_rows = _selection.get_edited_rows() var column = _selection.get_cell_column(_selection.edited_cells[0]) var edited_cells_resources = _get_row_resources(edited_rows) # Duplicated here since if using text editing, edited_cells_text needs to modified # but here, it would be converted from a String breaking editing new_cell_values = new_cell_values.duplicate() editor_plugin.undo_redo.create_action("Set Cell Values") editor_plugin.undo_redo.add_undo_method( self, &"_update_resources", edited_cells_resources.duplicate(), edited_rows.duplicate(), column, get_edited_cells_values() ) editor_plugin.undo_redo.add_undo_method( _selection, &"_update_selected_cells_text" ) editor_plugin.undo_redo.add_do_method( self, &"_update_resources", edited_cells_resources.duplicate(), edited_rows.duplicate(), column, new_cell_values.duplicate() ) editor_plugin.undo_redo.commit_action(true) # editor_interface.get_resource_filesystem().scan() func rename_row(row, new_name): if !has_row_names(): return io.rename_row(row, new_name) refresh() func duplicate_selected_rows(new_name : String): io.duplicate_rows(_get_row_resources(_selection.get_edited_rows()), new_name) refresh() func delete_selected_rows(): io.delete_rows(_get_row_resources(_selection.get_edited_rows())) refresh() refresh.call_deferred() func has_row_names(): return io.has_row_names() func get_last_selected_row(): return rows[_selection.get_cell_row(_selection.edited_cells[-1])] func get_edited_cells_values() -> Array: var cells : Array = _selection.edited_cells.duplicate() var column_index : int = _selection.get_cell_column(_selection.edited_cells[0]) var cell_editor : Object = _selection.column_editors[column_index] var result := [] result.resize(cells.size()) for i in cells.size(): result[i] = io.get_value(rows[_selection.get_cell_row(cells[i])], columns[column_index]) return result func _update_resources(update_rows : Array, update_row_indices : Array[int], update_column : int, values : Array): var column_editor = _selection.column_editors[update_column] for i in update_rows.size(): var row = update_row_indices[i] var update_cell = node_table_root.get_child((row - first_row) * columns.size() + update_column) column_editor.set_value(update_cell, values[i]) if values[i] is String: values[i] = try_convert(values[i], column_types[update_column]) if values[i] == null: continue io.set_value( update_rows[i], columns[update_column], values[i], row ) continue if column_types[update_column] == TYPE_COLOR: for j in columns.size() - update_column: if j != 0 and column_types[j + update_column] == TYPE_COLOR: break _selection.column_editors[j + update_column].set_color( update_cell.get_parent().get_child( row * columns.size() + update_column + j - first_row ), values[i] ) node_columns._update_column_sizes() io.save_entries(rows, update_row_indices) func try_convert(value, type): if type == TYPE_BOOL: # "off" displayed in lowercase, "ON" in uppercase. return value[0] == "o" # If it can't convert, throws exception and returns null. return convert(value, type) func _on_path_text_submitted(new_text : String = ""): if new_text != "": current_path = new_text display_folder(new_text, "", false, true) else: refresh() func _on_FileDialog_dir_selected(dir : String): node_folder_path.text = dir display_folder(dir) func _get_row_resources(row_indices) -> Array: var arr := [] arr.resize(row_indices.size()) for i in arr.size(): arr[i] = rows[row_indices[i]] return arr func _on_File_pressed(): node_folder_path.get_parent().get_parent().visible = !node_folder_path.get_parent().get_parent().visible func _on_SearchProcess_pressed(): $"HeaderContentSplit/VBoxContainer/Search".visible = !$"HeaderContentSplit/VBoxContainer/Search".visible