[gd_scene load_steps=14 format=3 uid="uid://da4rposvvqo3d"] [ext_resource type="Script" uid="uid://b72o7pitx4dst" path="res://scene/gallery/clips/clip2.gd" id="1_3cva3"] [ext_resource type="Shader" uid="uid://cwuxtdwmhahhp" path="res://asset/shader/palette.gdshader" id="2_c3umb"] [ext_resource type="Texture2D" uid="uid://dk1h6bg7k2bkt" path="res://asset/shader/palette/purplemorning8-1x.png" id="3_2w0uy"] [ext_resource type="Texture2D" uid="uid://b3odt4ojsvu5n" path="res://asset/art/scene/c02/s03_公寓一楼院子/bg_一楼.png" id="4_dagyf"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="5_sw8ne"] [ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="6_3quw6"] [ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="7_8wktg"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_h76ar"] shader = ExtResource("2_c3umb") shader_parameter/palette = ExtResource("3_2w0uy") [sub_resource type="AtlasTexture" id="AtlasTexture_iqsgx"] atlas = ExtResource("4_dagyf") region = Rect2(1670, 0, 600, 240) [sub_resource type="Gradient" id="Gradient_em2ma"] offsets = PackedFloat32Array(0.00928382, 0.681698, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_3cva3"] gradient = SubResource("Gradient_em2ma") width = 500 height = 1000 fill = 1 fill_from = Vector2(0.5, 0.495726) fill_to = Vector2(1, 1) [sub_resource type="Gradient" id="Gradient_tkhcj"] offsets = PackedFloat32Array(0, 0.330239, 0.667109) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.470588, 1, 1, 1, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_twvyd"] gradient = SubResource("Gradient_tkhcj") width = 361 height = 930 fill = 1 fill_from = Vector2(0.414092, 0.722222) fill_to = Vector2(1, 1) [node name="Clip2" type="Node2D"] script = ExtResource("1_3cva3") [node name="Frame" type="Control" parent="."] z_index = 100 custom_minimum_size = Vector2(564, 316) layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_right = 564.0 offset_bottom = 316.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="PaletteShading" type="Panel" parent="Frame"] visible = false z_index = 200 material = SubResource("ShaderMaterial_h76ar") layout_mode = 2 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="ColorRect" type="ColorRect" parent="Frame"] z_index = 200 custom_minimum_size = Vector2(564, 38) layout_mode = 2 offset_right = 564.0 offset_bottom = 38.0 size_flags_vertical = 0 mouse_filter = 2 color = Color(0, 0, 0, 1) [node name="ColorRect2" type="ColorRect" parent="Frame"] z_index = 200 custom_minimum_size = Vector2(564, 38) layout_mode = 2 offset_top = 278.0 offset_right = 564.0 offset_bottom = 316.0 size_flags_vertical = 8 mouse_filter = 2 color = Color(0, 0, 0, 1) [node name="BG" type="Sprite2D" parent="."] light_mask = 5 position = Vector2(-3, 38) texture = SubResource("AtlasTexture_iqsgx") centered = false [node name="ProPlayer" parent="." instance=ExtResource("5_sw8ne")] light_mask = 5 position = Vector2(188, 204) scale = Vector2(0.5, 0.5) sprite_frames = ExtResource("6_3quw6") animation = &"c00_吕萍_idle_right" autoplay = "c00_吕萍_idle_right" move_configs = Array[Dictionary]([{ "animation": "c00_吕萍_walking_right", "animation_next": "c00_吕萍_idle_right", "duration": 1e+07, "movement_x": 100.0, "velocity": Vector2(65, 0) }]) debug_mov_animation = "c00_吕萍_walking_right" [node name="Pro疯子" parent="." instance=ExtResource("5_sw8ne")] light_mask = 5 position = Vector2(348.942, 156.718) sprite_frames = ExtResource("7_8wktg") animation = &"疯子看井" autoplay = "疯子看井" offset = Vector2(0, 67) [node name="PointLight2D" type="PointLight2D" parent="."] position = Vector2(495.942, 123.718) rotation = 0.496352 energy = 1.2 range_item_cull_mask = 4 texture = SubResource("GradientTexture2D_3cva3") [node name="井" type="AnimatedSprite2D" parent="."] modulate = Color(1, 1, 1, 0) z_index = 100 position = Vector2(284, 158) scale = Vector2(1.3, 1.3) sprite_frames = ExtResource("7_8wktg") animation = &"水井特写" autoplay = "水井特写" frame_progress = 0.649972 [node name="PointLight2D" type="PointLight2D" parent="井"] position = Vector2(143.077, -84.6154) rotation = 0.494425 scale = Vector2(0.769231, 0.769231) energy = 3.0 range_layer_min = 5 range_layer_max = 5 texture = SubResource("GradientTexture2D_twvyd") texture_scale = 1.5 height = 10.0 [node name="DirectionalLight2D" type="DirectionalLight2D" parent="井"] position = Vector2(-217.692, -111.538) scale = Vector2(0.769231, 0.769231) energy = 0.4 blend_mode = 1 range_layer_min = 5 range_layer_max = 5