[gd_resource type="Resource" script_class="AssembledArchive" load_steps=5 format=3 uid="uid://x2yr8b2ul5al"] [ext_resource type="Script" uid="uid://b63jgb1ag242f" path="res://manager/archive_manager/ground_archive.gd" id="1_na6rk"] [ext_resource type="Script" uid="uid://cay6xv3x51phl" path="res://scene/ux/prop_inventory_resource.gd" id="2_uc52y"] [ext_resource type="Script" uid="uid://cusw17h37oc0g" path="res://manager/archive_manager/assembled_archive.gd" id="3_sr6ce"] [sub_resource type="Resource" id="Resource_6q3u4"] script = ExtResource("2_uc52y") owner = "" current_index = 0 important_items = Array[String]([]) unviewed_important_items = Array[String]([]) default_enabled_items = Array[String]([]) xdie_enabled_items = Array[String]([]) xxdie_enabled_items = Array[String]([]) xxxdie_enabled_items = Array[String]([]) [resource] script = ExtResource("3_sr6ce") version = 5 archive_id = 1 entrance_portal = &"left" current_scene = &"c02_s01" player_global_position_x = -100.0 player_direction = Vector2(0, 0) game_seconds = 0 created_time = "2025-07-11 01:22:58" event_stage = Dictionary[StringName, int]({}) global_data_dict = Dictionary[StringName, Variant]({}) ground_archives = Dictionary[StringName, ExtResource("1_na6rk")]({}) npc_anonymous_states = Dictionary[StringName, bool]({}) player_running_locked = false prop_inventory = SubResource("Resource_6q3u4") mem_display_dict = Dictionary[int, bool]({}) bayinhe_current_answer = [0, 0, 0, 0, 0, 0, 0, 0, 0] bayinhe_mode = "closed" metadata/_custom_type_script = "uid://cusw17h37oc0g"