extends Node2D # Called when the node enters the scene tree for the first time. func _ready() -> void: print("loaded_locales:", TranslationServer.get_loaded_locales()) print("locale:", TranslationServer.get_locale()) print(tr("阅读")) print(tr("阅读")) print(tr("c02_张胖子_招呼吕萍5")) TranslationServer.set_locale("en") print("locale:", TranslationServer.get_locale()) print(tr("ui_阅读")) print(tr("c02_张胖子_招呼吕萍5"))