extends CanvasLayer func _ready() -> void: layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME if EventManager.get_chapter_stage() <= 2: %Label.text = tr("c02_保卫科老鼠精").replace("{br}", "\n") else: %Label.text = tr("c02_保卫科老鼠精_第二章").replace("{br}", "\n")