[gd_scene load_steps=4 format=3 uid="uid://3gk1gxwanw24"] [ext_resource type="Script" path="res://ui/vignette/vignette_shading.gd" id="1_6w7er"] [ext_resource type="Shader" path="res://asset/shader/vignette.gdshader" id="1_akp6k"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pabt5"] shader = ExtResource("1_akp6k") shader_parameter/vignette_intensity = 0.4 shader_parameter/vignette_rgb = Color(0.247059, 0.14902, 0.192157, 1) [node name="VignetteShading" type="CanvasLayer"] layer = 100 script = ExtResource("1_6w7er") [node name="ColorRect" type="ColorRect" parent="."] unique_name_in_owner = true material = SubResource("ShaderMaterial_pabt5") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2