[gd_scene load_steps=9 format=3 uid="uid://dnbutraty2285"] [ext_resource type="Texture2D" uid="uid://dskwunl50ntc5" path="res://scene/entity/partical/e_单块碎片白.png" id="1_nwcn3"] [ext_resource type="Texture2D" uid="uid://byko5uf05is0v" path="res://scene/entity/partical/e_单块碎片灰.png" id="2_80j7c"] [ext_resource type="Texture2D" uid="uid://csf2hky7p7fn5" path="res://scene/entity/partical/e_单块碎片黑.png" id="3_k6y1m"] [sub_resource type="Gradient" id="Gradient_rwi0m"] offsets = PackedFloat32Array(0, 0.99, 1) colors = PackedColorArray(1, 1, 1, 0.466667, 1, 1, 1, 0.965333, 1, 1, 1, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_5cty7"] gradient = SubResource("Gradient_rwi0m") [sub_resource type="Curve" id="Curve_8ybmm"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.982456, 0.10989), -1.97802, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_jq14j"] curve = SubResource("Curve_8ybmm") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wa8gc"] particle_flag_disable_z = true emission_shape_scale = Vector3(1, 1, 0) emission_shape = 3 emission_box_extents = Vector3(750, 20, 0) angle_min = -300.0 angle_max = 300.0 direction = Vector3(0, 50, 0) spread = 30.0 initial_velocity_min = 5.0 initial_velocity_max = 15.0 gravity = Vector3(0, 0, 0) scale_min = 0.1 scale_max = 0.5 scale_curve = SubResource("CurveTexture_jq14j") color_ramp = SubResource("GradientTexture1D_5cty7") [node name="ParticalsAsh" type="Node2D"] [node name="white" type="GPUParticles2D" parent="."] amount = 300 process_material = SubResource("ParticleProcessMaterial_wa8gc") texture = ExtResource("1_nwcn3") lifetime = 100.0 preprocess = 20.0 visibility_rect = Rect2(-750, 0, 1500, 600) metadata/_edit_vertical_guides_ = [-721.0] [node name="grey" type="GPUParticles2D" parent="."] amount = 300 process_material = SubResource("ParticleProcessMaterial_wa8gc") texture = ExtResource("2_80j7c") lifetime = 100.0 preprocess = 20.0 visibility_rect = Rect2(-750, 0, 1500, 600) [node name="black" type="GPUParticles2D" parent="."] amount = 300 process_material = SubResource("ParticleProcessMaterial_wa8gc") texture = ExtResource("3_k6y1m") lifetime = 100.0 preprocess = 20.0 visibility_rect = Rect2(-750, 0, 1500, 600) trail_enabled = true