[gd_scene load_steps=5 format=3 uid="uid://cjhw5ecygrqty"] [ext_resource type="Script" path="res://scene/player/main_player.gd" id="1_3a78y"] [ext_resource type="SpriteFrames" uid="uid://c3s8u4ifaucpj" path="res://config/animation/entity_sprite_frames.tres" id="2_3w63u"] [ext_resource type="Texture2D" uid="uid://may55b2uerbw" path="res://asset/art/neutral_point_light.png" id="3_h4uja"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_fno82"] size = Vector2(78.25, 205.062) [node name="MainPlayer" type="CharacterBody2D"] collision_mask = 2 script = ExtResource("1_3a78y") [node name="FootstepTimer" type="Timer" parent="."] unique_name_in_owner = true [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] unique_name_in_owner = true sprite_frames = ExtResource("2_3w63u") animation = &"idle_r" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_fno82") [node name="PointLight2D" type="PointLight2D" parent="."] position = Vector2(1, -44) scale = Vector2(0.810547, 0.849609) energy = 0.7 texture = ExtResource("3_h4uja") texture_scale = 2.5 height = 20.0