[gd_scene load_steps=4 format=3 uid="uid://bbcfjksjlyfx5"] [ext_resource type="Texture2D" uid="uid://nkv0bwow4yy3" path="res://scene/little_game/弹珠游戏/ball_texture1.tres" id="1_fx3cc"] [ext_resource type="Script" uid="uid://by5avn2jd7vd1" path="res://scene/little_game/弹珠游戏/ball.gd" id="2_ni48t"] [sub_resource type="CircleShape2D" id="CircleShape2D_ni48t"] radius = 7.0 [node name="Ball" type="RigidBody2D"] collision_layer = 128 collision_mask = 128 gravity_scale = 0.0 script = ExtResource("2_ni48t") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_ni48t") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_fx3cc")