[gd_scene load_steps=10 format=3 uid="uid://cxabqg87g4vxc"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_ly8ge"] [ext_resource type="Script" uid="uid://f4uampm47832" path="res://scene/ground/scene/c03/s12_胖子游戏3.gd" id="2_c01lu"] [ext_resource type="AudioStream" uid="uid://dvc2emnfcmabx" path="res://asset/audio/sfx/环境音/白噪音/白噪声楼道1.ogg" id="3_h404e"] [ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_fjio5"] [ext_resource type="Texture2D" uid="uid://brfbsaw6v35ru" path="res://asset/art/gif/c03_胖子游戏/c03_胖子游戏第四段/胖子游戏第四段效果/0.png" id="6_y18rp"] [ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="9_vyyx8"] [ext_resource type="SpriteFrames" uid="uid://cb3b44a1jpybb" path="res://asset/art/gif/c03_胖子游戏/c03_胖子游戏第四段/c03_胖子游戏第四段_frames.tres" id="10_7x1vi"] [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="11_sul0a"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"] [node name="S12" type="Node2D"] metadata/_edit_horizontal_guides_ = [-627.0] [node name="Ground" parent="." instance=ExtResource("1_ly8ge")] scene_name = "c03_s12" display_hud = false player_y = 63 footstep_type = "胖子游戏" [node name="AnimationPlayer" parent="Ground" index="0"] libraries = { &"": SubResource("AnimationLibrary_k01ve") } script = ExtResource("2_c01lu") [node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"] stream = ExtResource("3_h404e") volume_db = -5.0 autoplay = true bus = &"game_sfx" script = ExtResource("4_fjio5") mode = "场景背景音" "循环播放" = true "感应玩家操作" = false metadata/_custom_type_script = "uid://rq6w1vuhuq1m" [node name="BGSprite2D" parent="Ground" index="2"] light_mask = 5 texture = ExtResource("6_y18rp") offset = Vector2(0, -158) [node name="portal_left" parent="Ground/DeployLayer" index="0"] position = Vector2(69, 21) [node name="portal_right" parent="Ground/DeployLayer" index="1"] position = Vector2(1392, -9) [node name="Pro吃肉" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="2"] position = Vector2(850, 95) sprite_frames = ExtResource("10_7x1vi") animation = &"爬绞肉机最终的" offset = Vector2(88, -105) script = ExtResource("9_vyyx8") metadata/_custom_type_script = "uid://cphfob11f7atx" [node name="Ambush吃肉" parent="Ground/DeployLayer" index="3" instance=ExtResource("11_sul0a")] position = Vector2(842, 54) sign_mark_offset = Vector2(39, -9) trigger_mode = "interact" one_shot = false hook_method = "eat_meat" [node name="MainPlayer" parent="Ground" index="5"] position = Vector2(69, 95) character = "胖子游戏" player_movement_rect = Rect2(30, -158, 820, 316) facing_direction = Vector2(1, 0) [node name="CameraFocusMarker" parent="Ground" index="6"] limit_right = 1200 [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] offset = Vector2(0, 50) [node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"] points = PackedVector2Array(30, 150, 850, 151) [node name="DirectionalLight2D" parent="Ground" index="8"] visible = false energy = 0.6 blend_mode = 1 [editable path="Ground"]