@tool extends Node2D @export var scene_config: SceneConfig @export var foreground: ParallaxBackground @export var background: ParallaxBackground # Called when the node enters the scene tree for the first time. func _ready() -> void: foreground = get_node_or_null("/root/Main/ParallaxForeground") background = get_node_or_null("/root/Main/ParallaxBackground") if Engine.is_editor_hint(): return