[gd_scene load_steps=13 format=3 uid="uid://c7c88hg2cl1j7"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_byh4s"] [ext_resource type="Script" uid="uid://byw2swgt783oa" path="res://scene/ground/scene/c03/s04_李癞房间.gd" id="2_vjibx"] [ext_resource type="Script" uid="uid://cpejxlfni6n52" path="res://manager/audio_manager/vibe_sfx.gd" id="3_4efpk"] [ext_resource type="Texture2D" uid="uid://08xrgv7s4m4b" path="res://asset/art/scene/c03/s04_李癞房间/bg_癞子房间.png" id="4_byh4s"] [ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="5_4efpk"] [ext_resource type="Texture2D" uid="uid://bdtccpvbl7e7b" path="res://asset/art/scene/c03/s04_李癞房间/fg_李癞房间前景.png" id="5_vjibx"] [ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="6_dbkw8"] [ext_resource type="PackedScene" uid="uid://n75766ui6udi" path="res://scene/ground/script/c03/s04_closeup麻将游戏.tscn" id="7_jmyby"] [sub_resource type="Animation" id="Animation_k01ve"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("DirectionalLight2D:energy") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.9] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MainPlayer:hide_sprite") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("MainPlayer:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } [sub_resource type="Animation" id="Animation_lh55k"] resource_name = "c02_final_show_end" length = 14.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MainPlayer:hide_sprite") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3.8), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MainPlayer:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } [sub_resource type="Animation" id="Animation_ciatp"] resource_name = "c02_final_show_join" length = 12.5 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("DirectionalLight2D:energy") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 12.1, 12.5), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [1.0, 1.0, 0.9] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("MainPlayer:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"] _data = { &"RESET": SubResource("Animation_k01ve"), &"c02_final_show_end": SubResource("Animation_lh55k"), &"c02_final_show_join": SubResource("Animation_ciatp") } [node name="S04" type="Node2D"] metadata/_edit_horizontal_guides_ = [-627.0] [node name="Ground" parent="." instance=ExtResource("1_byh4s")] scene_name = "c03_s04" player_y = 60 [node name="AnimationPlayer" parent="Ground" index="0"] libraries = { &"": SubResource("AnimationLibrary_k01ve") } script = ExtResource("2_vjibx") [node name="VibeSfx" type="Node" parent="Ground/AnimationPlayer" index="0"] script = ExtResource("3_4efpk") autoplay_group = &"c02_楼道2" metadata/_custom_type_script = "uid://cpejxlfni6n52" [node name="BGSprite2D" parent="Ground" index="2"] light_mask = 5 texture = ExtResource("4_byh4s") offset = Vector2(0, -158) [node name="portal_left" parent="Ground/DeployLayer" index="0"] position = Vector2(18, 29) target_scene = "c02_s07" target_portal = "1" [node name="portal_right" parent="Ground/DeployLayer" index="1"] position = Vector2(632, 30) [node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("5_4efpk")] position = Vector2(632, 30) debug_note = "通往院子" portal_name = "1" [node name="Closeup麻将游戏" parent="Ground/DeployLayer" index="3" instance=ExtResource("6_dbkw8")] packed_scene = ExtResource("7_jmyby") [node name="MainPlayer" parent="Ground" index="5"] position = Vector2(63, 95) catty_light_energy = 0.5 player_movement_rect = Rect2(26, -158, 587, 316) facing_direction = Vector2(1, 0) [node name="CameraFocusMarker" parent="Ground" index="6"] limit_left = 0 limit_top = -158 limit_right = 648 limit_bottom = 158 [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] texture = ExtResource("5_vjibx") offset = Vector2(0, -158) [node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"] points = PackedVector2Array(26, 150, 613, 149) [node name="DirectionalLight2D" parent="Ground" index="8"] visible = false energy = 0.9 blend_mode = 1 [editable path="Ground"]