[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://7wllwmfkfvsb"] [ext_resource type="Shader" path="res://asset/shader/cloud.gdshader" id="1_53tbo"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_b87im"] noise_type = 2 fractal_type = 2 fractal_octaves = 3 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_phjgp"] invert = true seamless = true seamless_blend_skirt = 0.45 noise = SubResource("FastNoiseLite_b87im") [sub_resource type="FastNoiseLite" id="FastNoiseLite_wt8y1"] noise_type = 3 frequency = 0.005 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_km1py"] seamless = true seamless_blend_skirt = 0.3 noise = SubResource("FastNoiseLite_wt8y1") [resource] shader = ExtResource("1_53tbo") shader_parameter/perlin_noise = SubResource("NoiseTexture2D_km1py") shader_parameter/cell_noise = SubResource("NoiseTexture2D_phjgp")